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>3D in 2D in 3D. OpenGL clients can use GLX rendering over X11. Compatibility varies, as it did in the 2000s.

Made me chuckle. I think at one point in my life I actually knew which exact GL versions and features were working on which servers. Also it's pretty cool.

Still won't buy an AVP.

Neat, it would be cool if it also worked on the Quest.
On that note, anybody has rayneo air4 pro working with x11?
I can't believe the screenshot isn't running xeyes. At least it is TWM.
I thought it would have something to do with Weird Al. Oh well
Interesting. I wonder if it's based on Xorg or something else
May I ask what the recommendation is at the moment if I want a Linux AR headset that can take prescription lenses (or accommodate glasses)? I'd like to write my own code but not have to beg somebody else to let me run it.
Seem to be unavailable in German App Store?…
Very creative!

Does anyone else besides me suspect X11 will outlive visionOS?

I'm GLaD to see more X11 projects recently
This is what I call interesting!
It would be great if this would work on the quest too. The AVP is just way too expensive.