Interesting, I do a bit of animation in XR for pedagogy. I can easily recognize patterns, e.g. stacking animations one after the other, classic parameters like duration, easing.
I'm wondering though if, compared to what I already know (e.g. https://aframe.io/docs/1.7.0/components/animation.html ) how this is better. Maybe a "renderer" there could be outputting AFrame animations instead (itself based on AnimeJS, quite popular).
It could be useful to discuss scenarii but storyboard is usually sufficient.
I'd be curious how newcomers take it up. I think for (JavaScript) the syntax is pretty straightforward but for others I'm not sure.
This would be much more useful if it wasn't stickmen but animating components (which would allow to do "launch video" tier animations) on boxes, and websites. This would allow for people to create tiny components and not put videos. I feel like stickmen are a "nice to have".
This is both awful and essentially the future, By that I mean its raw now as its in the beginning but this gave me flashbacks to the flash era of the web that had so much creativity across it.
Once you are able to add more assets in the place of emoji's this could really take off especially in the younger users. Instead of sending an emoji you'd instruct an LLM to create you one of these to send.
Mermaid diagrams are awesome, the usual pain points which I am trying to solve in https://mdview.io is to allow to fix broken diagrams visually: you hit Quick Fix and then given 3 fix propositions to choose from. Sounds complicated but it works in 80% of times
There have been too many ads for this site posted this month. 8 of your 10 recent comments are just site promotions, which is getting annoying.
By the way, I don't really see the value here. Most of this could be vibe-coded and reimplemented in a day or two. It’s just an integration of existing NPM libraries.
Creator could have chosen literally anything else to represent their product but instead went with an animation of boy emojis fighting over a girl emoji.
This is an interesting concept, but I would rework the demos to show content that people might actually want to use. Transitions of text content describing a product or service, like bullet points that animate in sequentially comes to mind. Applying motion to text content is not something that is easy to get right, but simple and brief motions can be very effective. I would use something like content you might see in a well-made powerpoint presentation as a starting point.
The examples for the M5 exploit and the other stuff immediately make me think that the author is an idiot. I'm not calling you an idiot - I'm saying that if I were to read a technical article and the first thing I'm presented with is an absurdly stupid emoji-person animation that makes no sense and has no purpose and adds literally nothing, I would just immediately exit that website. This goes for all of the examples, and the fact that it's all so clearly written by LLMs isn't helping either.
25 comments
[ 5.1 ms ] story [ 20.3 ms ] threadMaybe that's just the examples but the animations are not appealing to look at.
I'm wondering though if, compared to what I already know (e.g. https://aframe.io/docs/1.7.0/components/animation.html ) how this is better. Maybe a "renderer" there could be outputting AFrame animations instead (itself based on AnimeJS, quite popular).
It could be useful to discuss scenarii but storyboard is usually sufficient.
I'd be curious how newcomers take it up. I think for (JavaScript) the syntax is pretty straightforward but for others I'm not sure.
Once you are able to add more assets in the place of emoji's this could really take off especially in the younger users. Instead of sending an emoji you'd instruct an LLM to create you one of these to send.
Well done.
Don’t stop.
By the way, I don't really see the value here. Most of this could be vibe-coded and reimplemented in a day or two. It’s just an integration of existing NPM libraries.
1. Boys see girl 2. Boys fight over girl
Creator could have chosen literally anything else to represent their product but instead went with an animation of boy emojis fighting over a girl emoji.
Overall the idea is creative, but also not at all what I hoped. Was hoping for diagrams of actors in the systems sense.
No human developer… :-\",