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I definitely recommend checking out all top games from this competition over the years. Quite a few gems.
Epic. That's super cool. That dog thing is very cute though, I felt bad.

js13k is super cool. Here is my favorite game from there: https://js13kgames.com/2022/games/infernal-throne

There was also some kind of java4k thing back in the day. Notch did a bunch of those:

https://web.archive.org/web/20100218133531/http://www.mojang...

Interesting insight into Notch's creativity before Minecraft was released, although a public alpha was released beforehand in 2009.

Kind of a shame that Java applet support was removed from browsers. Obviously the security problems made it too much work to maintain.

the Wolfenstein3D-like game in only a few hundred bytes WITH SOUND might be even more impressive even though it's like exploits all the way down

oddly can't find a link to it at the moment

Imagine, if someone would start making operating system and its applications that are just kilobytes in size. RAM price crysis would resolve in a day.
Those exist e.g. https://menuetos.net/ it’s just most people dont use them.

I agree with you though. If Apple open sourced os9, and the community could get it to run on modern hardware, I would run it.

Interesting project. A floppy sized OS seems about right, excluding some sort of driver tree.

OS preferences seem to boil down to "have someone else made this app work on the system" which makes it very much a network effect issue.

And if you use such an OS to boot a bloated Firefox, then there is hardly any point.

very cool, try it with other games
This is really remarkable, and frankly more playable than a number of niche ports like this that I've tried - great work!
I read the whole writeup assuming it was LLM assisted, then when I got to the bottom I realized it's from 2021 and was blown away.
Blown away as in he had LLMs before anybody else did?
Does this make you question the accuracy of your personal LLM detector?
Very nice! Lack of pathfinding hardly made itself visible, in intense combat I at first assumed they did have some kind of pathfinding