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> A Blu-ray disc, game cartridge, or printed book cannot be remotely erased, edited, or deactivated. It is a physical object you can own, resell, lend, archive, or play offline indefinitely.

Isn't this untrue with surprising frequency? Decoding devices phone home, come under new copyright laws, etc etc etc.

Just pirate it. They can't tell you this but there's a quagmire of rights, licenses, agreements, treaties... and you can untangle this Goridan Knot by just pirating, especially media, for your own use.

There are pixel perfect 4k drm-free rips out there made by people who poured thousands of hours into understanding codecs. They will work on any platform, forever, you can stream them or play offline.

These rips can be freely distributed to friends and family, your kids will be able to play them, they're easy to back up. Physical media are a legacy solution.

And it doesn't stop you from getting a revocable or whatever other license the creators prefer to fund their work.

Then you need a NAS, a backup process (backing up large collections of movies to S3 is actually pretty expensive). You need to keep your NAS up to date. You need to install / configure Plex, oops that's closed source now, uninstall that and get Jellyfin. Eventually your NAS hardware will be outdated and you'll have to get a new one and migrate your files over.

Even for technical people this is a pain over time. Nothing like just having a disc that can last 50+ years if properly stored.

This 100%. The other day I was trying to re-watch Mr. Robot with my girlfriend. I found out it abandoned Netflix. I like the series enough to purchase a 1-month subscription if that means I can just press play and it watch it dubbed. I read somewhere I could find it in Disney+, only to later find it is not really there, and that actually there is no way to stream it from any service in my country. How did it get this bad?
I’d be in favour of a law that if a product cannot reasonably be purchased legally obtaining it via other means is not piracy (e.g. in my country 80% of movies are not available simply because the market is too small, even though I would be ok with English - I still don’t want to pirate so I buy physical media)
That's what always gets me. Pirates get a superior product while paying customers get garbage. Netflix streams obscenely compressed "high definition" content while pirates get blu-ray remuxes painstakingly sourced from multiple Blu-Rays in order to select the best frames. Music industry releases compressed, clipping, horribly mastered tracks while pirates pull out all the stops to rip old vynils with insane equipment in order to get clean high dynamic range sound. Pirates keep playing at full speed while the genuine copy's obfuscated denuvo VM slowly churns and kicks them our when it fails to phone home to the corporation's dead servers. Nintendo makes some token effort to sell the same Mario ROM to people for the tenth time while pirates get cycle accurate emulators, ROM hacks, translations, save states, cheats, network multiplayer, graphics filters, universal compatibility, perfect A/V synchronization, fast forward, slow motion, frame advance, tool assisted speedruns, debuggers, disassemblers, anything you can think of.

I feel like a total moron every single time I "purchase" these things. The industry doesn't give a shit, only pirates do. Pirates spent thousands and thousands of dollars and absurd amounts of effort sourcing, scanning and cleaning up old Star Wars films. You'd think these trillionaire corporations would be able to exceed a bunch of enthusiast "pirates" in performance, but they don't give a shit. In fact they go out of their way to make everything worse by failing to make works available, badly editing or even censoring whatever they put out there and locking it all down with obnoxious DRM.

Piracy also acts as a decentralised archive/backup of most stuff people care about. It's important we have this since mainstream media sources can be memory-holed at any moment.

Maybe the legal side will be solved one day, maybe it won't. It's not something a pirate cares about.

By not offering a refund, Sony has done damage to the moral superiority claim that pirated media is theft. If they can effectively steal something you bought, then they can't claim the moral high ground, just the fact of legality.
I mean.. this claim is just untrue. "Owning" something is a social construct defined by law. Our entire society exists because we own things we cannot hold, that is, intellectual property.

What this post is actually pointing out is that intellectual property that has transferrable physical representation has more value to the consumer.

And intellectual property that does not have transferable physical representation has more value to the producer.

Reselling or gifting a book you've read to a friend is wholesome.. it feels good. Truly.. but every time we do that we also take from the artist.

(Article title and submission title originally was "If You Can't Hold It, You Don't Own It" - it's since been changed, so we updated the title above.)
Unfortunately many game disks only contain a downloader nowadays and you often need to bind them to an account to play. Plus the version on disk without updates is probably buggy. Baldur's Gate 3 Collector's edition is an example that has a disk, but isn't really any better than a Steam key.

On the other hand you can back up a DRM free download, like the games on GOG, despite these being a purely digital download.

So overall I don't think the physical form matters that much compared to DRM.

Definitely not the case with the PS5 version, which I can install and play offline to my heart 's content.
> Streaming services rent you access. Digital stores sell you a license that can be taken away. Physical media gives you an object that is yours, offline, and in your hands. > > Physical media can be given away, inherited, or found at a thrift store decades from now. A digital license becomes inaccessible when an account is closed or deleted. A vinyl record or printed book can remain usable across generations.

Right, so "they" can (and do) take away your purchased content basically at any time. You don't even purchase the actual content anymore. Is anyone actually doing anything about it? How successful are they? The only well-known way of actually owning your content seems to be piracy.

It bothers me that my large collection of legally bought, drm-free, works (ebooks and digital games, mostly) will basically transform into illegal warez for my heirs, as I understand the law. They can still legally watch my DVDs, read my printed books, but my collection of tabletop RPG PDFs, GOG games, etc, they may as well have downloaded from some shady torrent site? That does not feel right.

Especially not since many things I bought, like from Humble Bundles, have not been available drm-free since, and may never be, so all legal drm-free copies will expire as the generation that bought them passes away?

> The power to destroy a thing is the absolute control over it.

Frank Herbert, Dune

I don't buy the strange fascination with owning physical things.

The other side of this is something no one speaks about: Spotify, youtube made it possible for me to listen to _any_ music from anywhere. This kind of profound open access to art should not just be dismissed. The concerns about price increase are laughable because without spotify I wouldn't be exposed to this music in the first place.

I think the obsession with owning it physically is because of many reasons

1. a sense of identity forms when the access to own things has barrier - a whole niche/hobby forms with owning vinyl that is separate from the art itself

2. there is a sense of loss of agency when the art you like is taken away from you - this unpredictability is one of the few reasons I agree with the article

3. subscription services allow normies access to all the same art that you might have had access and dilutes your own identity

4. owning tangible things is just nicer - there's no better way to put it

Overall there's a tradeoff that subscription services give vs what they take away. I'm not very obsessed with art enough that I need to purchase them physically. Personally, youtube is all I need.

I subscribe to Spotify. I've got a whole galaxy of music available to me just about anywhere I go. It's very convenient and I use it all the time.

But there's music that Spotify doesn't work with. Music that I'd like to listen to, and that I used to own on CD. I've also got stuff in my Spotify favorites list that I have listened to on Spotify in the past, but which is greyed out today.

To pick something specific: Spotify won't play Front 242's album 06:21:03:11 Up Evil. It's present[0], but it won't play.

(I'm not even a tiny bit interested in hearing some rando's rip of that album on YouTube. I like that album because of the way the noises tickle my earbones, and that's exactly the kind of thing that gets lost with layers of lossy compression.)

[0]: https://open.spotify.com/album/1moLnvmMDvUQa1Dp0loJDf

My ps3 disc reader os broken and the only games i can play are digital games. At anyppint they can shut down the servers and the game that i boight wont be available anymore
I bought a Kindle copy of Steven Baxter's novel Ring. One day, I decided to re-read it and downloaded it to a new device.

It had changed from the English edition to the German translation!

Amazon eventually admitted that this was some kind of glitch, but they were uninterested in fixing it. I got a refund, but there was no way for me to read the book.

Physical things take up space and degrade over time. In a world where operating systems and software control licensing owning physical media is barely better than digital except for potentially reselling it.

Enjoy something when you enjoy it, however you enjoy it. In the end you can’t keep anything but that.

It's a bit more subtle than that, I'm afraid. In many instances lately, physically owning a product no longer means that you own it: the fact that BMW tried to introduce subscriptions for heated seats, VW blocking out Graphene users from connecting their phones to their cars, Insta360 asking you to install their app to use their camera, which does not need to be connected to a cloud service to function, bambu labs trying to shutdown open source projects, the list goes on - that's manufacturers openly denying you from owning the products you paid for(and can hold).

There's another side to that as well: many people (contentiously or not) realized that when something is free, then you are the product. Now look at penai, anthropic, google, etc. Anyone that has basic GCSE level math skills can work out that their pricing does not cover their costs. Some people are in denial about it, some don't care and some truly believe that they are not the product cause they pay what is effectively a symbolic subscription. Or all three, but still, you are paying for something you don't own.

I don't come from a wealthy family and when I was a kid, all the software I used for making dumb games like flash, photoshop, etc were pirated. Same with music and movies. Eventually I switched over to Linux and open source projects. When I grew up and could finally afford those things, it only felt right to pay for a netflix subscription, spotify and whatnot. But due to the vile invasion in my personal space and the 0 guarantee that I'll have access to my favourite song the next morning, I got fed up and went back to self-hosting and pirating(to a degree). One of my best friends is a musician and I know that spotify is a big f-u to most artists since they have a winner-takes-all policy which makes me feel a lot less guilty. And frankly, if it is something I enjoy, I'll just head on over to the artist's website and buy a digital copy as a form of gratitude(even though I have often already downloaded the music): an album which I had very high hopes for dropped yesterday, I listened to it, liked it, downloaded it and bought a digital copy about an hour ago. Despite having it on my navidrome library since last night. At the end of the day, the artist will get a better compensation that way compared to what they'd get if I was listening to them on spotify, even on repeat.

So while the author has the right idea, sadly it's only part of the story.

TIL I don’t own my thoughts :(
I don't like this sentiment. There's plenty of things you can hold but you don't really own. You're probably holding one right now!
Sony's one sentence notice is pretty grim considering how much money they made from these sales (sorry licensing).

From September 1, 2026, due to our content licensing agreements, you will no longer be able to access your previously purchased content from Studio Canal, and it will be removed from your video library.

Thank you, PlayStation Store [1]

At least in 2023 it was two sentences and then they somehow negotiated new licencing arrangements after the massive backlash 10 days before the end date. [2]

Guess we'll see if this clawback has the same backlash.

[1]: https://www.playstation.com/en-gb/legal/psvideocontent/

[2]: https://www.playstation.com/en-us/legal/psvideocontent/

however - we can be idealistic - but when the rubber touches the road, a lot of things happen.

indie games only exploded due to being digital only, if Indies were to publish physical copies they would go out of business or they would be less of them.

a lot of people complain about amazon - but It has provided an avenue for out of print books to continue being sold - through on demand printing. yeah physical products gets extinct too.

the era of the cheap dvd movie financed a lot of independent films - streaming killed that.

so like everything in life - you win some, you lose some.

& yeah - if you can't hold it - you don't own it.

This article is quite right, but there's even more to it than that. Why should we need to hold ANY kind of relationship with the seller/provider of an article we bought? You certainly don't need a bookstore account to buy a paperback book. Nor do they get to keep your contact information. You get your article and a ticket. They get your money. End of story.
In some cases, even if you hold it you don't own it.

I tend to purchase a lot of blu-rays, in fact if I don't buy the movie on Apple iTunes then it's almost always the case that I buy the blu-ray; then once I have the blu-ray I go to the torrent sites and download a version of the movie.

Why? Because I earn enough money that I feel like I have no excuse not to buy my media: but I also want it to be my media; and torrenting is more convenient than using blu-rays.

The blu-rays have one more major benefit than iTunes or the torrents though: if I'm ever without internet or my NAS dies... well, I can just dump a disc into my console and watch whatever movie I was going to watch anyway.

One time I was moving apartments, there was no internet and I hadn't set up my computers yet; decided to watch a movie with my girlfriend, grabbed a disc and set up the playstation.

Lo-and-behold... it didn't work.

Why? -- not because the disk was broken, not because the playstation had broken: but because I didn't have internet access.

The playstation has to connect to the internet to play blu-rays.

I didn't know of this because I always just used torrents and had the disks as a "license"...

So I tried my laptop: no dice either, VLC refused to play, Linux had a really bad time.

I tried with my macbook, of course no macbook came with a blu-ray player, and the one I had needed two USB-A slots, so it was a ball-ache to get the thing hooked up and I finally got something working by hotspotting my phone and googling around.

Anyway, what the fuck.

It was at that moment I realised; even physically owning things isn't actually owning them anymore.

I still don't technically pirate, but I no longer feel even the slightest derision for those that do, and I work in the entertainment industry where piracy puts people out of work (I've seen it).

It is important to weigh the transient nature of any purchase. A physical copy may be lost, damaged, stolen, become unusable due to lack of hardware, or just start to take up enough space that you decide its time to let it go.

In real life, as revocable as they may be, my digital purchases have withstood the test of time far better than my physical copy purchases. It matters who you buy from. It is understandably different for something you find value in having a physical collection.

I agree with the sentiment implied by the author, but I would reword it slightly. If you don't have the freedom to share something, you don't own it.

I disagree with the interpretation that it needs to be held physically. Digital ownership is still ownership. I go out of my way to find music on Bandcamp, games on GOG, and rip movies myself using MakeMKV.

I wish I could encourage people to continue embracing physical media but most people value convenience over true ownership. And most companies value market capture and "security" over user rights. In crypto the sentiment of "not your keys, not your wallet" is held a core truth, yet people use 2factor authentication and Passkeys without respecting the same truth. I am not arguing against the use of 2factor, but at the same time certain accounts can not be logged into freely without push notifications in Duo or Microsoft. I still don't see a universal ability to export Passkeys, and I believe that's by design.

I hope laws catch up to modern technology in terms of digital goods. I can't imagine companies choosing to open up their walled gardens otherwise.

GOG is totally dead. Try submitting a game there or contacting anyone.

Dead platform. The origina owner got the site back and does literally nothing with it.

> I disagree with the interpretation that it needs to be held physically.

I mean sure, but you can think of it analogously that if the file lives on a hard disk/SSD that you own and can hold in your hand AND the file is in some open format that can be used with open source software (as opposed to some proprietary player that checks some external license to work), only then you own it.

>I hope laws catch up to modern technology in terms of digital goods.

I fear the opposite is more likely. cars are already getting government-mandated connectivity.

> people use 2factor authentication and Passkeys without respecting the same truth.

Passkeys are still your keys. You can put them on hardware authenticators you control entirely offline separate of other services. You can store them in software vaults you manage.

We should really just abandon the notion of ownership when it comes to data. When I own data, sometimes it refers to data I created. Other times it refers to data about me. Other times it's something I've been sold. Other times it's my responsibility to ensure that data's accuracy. There are probably a few I'm missing.

I happen to like the notion of ownership that you're describing, but I think we'd all have more fruitful discussions about data if we dispensed with: "_____ is not ownership because of _____" and instead just came up with entirely different words for each kind of relationship one can have to data. Then stasis could move away from arguing what words mean and closer to doing something about the problems that arise around data "ownership".

> If you don't have the freedom to share something, you don't own it.

How does pre-DRM copyright affect the picture here? Do you mean it's been impossible to own copyrighted content since the inception of copyright?

I'm on team convenience. I don't like it, I get how the media ownership situation sucks a times ... but I don't want to drag a bunch of cds, or blue rays or manage files on some personal server because I want to watch movies.
Isn’t it interesting that you can purchase a movie, rip and transcode it… but if you download the same transcoded version for the movie you already own, you have committed a crime?
And if you can hold it, sometimes you still don’t own it.
I agree with the intent of the article but for what it's worth does not have to be physical. I have digital music and movies that can not be remotely disabled, censored, changed to fit current societies norms. The problem is when the dependency is on servers that belong to someone else or are controlled by someone else. I can self host my own instances of Ampache or just plain old HTTPS with auto-index enabled or SFTP or anything of my choosing. I qualify those as ownership assuming the digital media does not have some embedded code to reference a remote server and anything resembling an embedded license is stripped out. For sure I will hold onto my CD's and DVD's forever. I regret selling off a lot of vinyl.
My personal definition is if you can't resell it, you don't own it.
As long as we're nitpicking every sense of the word "own", the strongest legal sense means you're the copyright holder, and every sense downstream of that is some lesser license. Buying a disc is a license to view the intellectual property, subject to various restrictions like only showing it within your personal home.