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I wonder how the performance looks like, because this can be interesting even for non-porting reasons ;)
> I put my left hand in a blender. The blender won. (Still have all my fingers, just some stitches). I will not elaborate further.

What a shame. I would've read an article about this.

Nobody who would code this up would be entirely sane. But I can't help thinking "these are my people" when I read this...
> The primary goal of this is support for old/obscure hardware with no LLVM/GCC support. There are still some systems out there that don't support Rust but support C.

The landing page mentions Plan 9 as one of the systems.

> For the past 3 years, I have been working on compiling Rust to C. .. This is, by my count, the 14th attempt: cilly

Gotta respect the dedication to a niche interest.

> The primary goal of this is support for old/obscure hardware with no LLVM/GCC support.

I remember reading about the bootstrapping question, how it typically requires a Rust compiler to build the Rust compiler from source. https://bootstrapping.miraheze.org/wiki/Bootstrapping_Specif...

Oh, but I see there's a C++ implementation of the Rust compiler. https://github.com/thepowersgang/mrustc

Anyway, this part sounds useful too, that crustc can compile across network and devices.

> You build a small C server on your Blorbo OS, run rustc on some normal platform like Linux, and let cilly talk over the wire.

> The primary goal of this is support for old/obscure hardware with no LLVM/GCC support.

If you're going to go to all this effort for an old target though, wouldn't the effort be better spent on making it an LLVM target? Then you'd get Rust and a bunch of other languages for free.

But maybe there are required parts of the LLVM IR that make this undesirable for certain targets, maybe requiring specific hardware features, I don't know. I guess also WASM-as-IR is a possible way to go. (Is that a thing?)

Edit: sorry I see that this point was already raised in this thread by ivanjermakov. Ignore.

Have you tried Diverse Double-Compiling (DDC) to test if the official rust compiler has a backdoor?

Use crustc to compile the rust source code, producing a new compiler. Then use this new compiler and the official rustc binary, both with deterministic flags, to compile the rust source code again. The two outputs should match bit for bit.

It's not diverse in that case - it's the same compiler source compiled to binaries twice - it's just that with one compiler you've gone via a C intermediate representation. For the purposes of diversity it's the same as compiling rustc with the cranelift/gcc backend.
This could be used within https://bootstrappable.org/projects.html to make bootstrappability of rust incredibly much easier other than the previous route of OCaml and other things.

I know some folks within the bootstrappable OS projects community are on Hackernews and I hope that they could take a look at this. I feel as if this project could drastically shrink down the efforts needed to get a working rust compiler in a bootstrappable manner.

Very cool. At first, I thought it was yet another LLM-generated demo, but no: original work of art. Super cool. Transpiling into C does seem easier than LLVM IR, and letting GCC optimize seems like this might actually work.

Excited to see the compiler implementation when it's out -- a lot to learn from.

Wait, I thought LLVM had a C backend which could be used for the purpose of transpiling Rust to C? Turns out not for a long time, but now maybe again: https://discourse.llvm.org/t/re-ann-llvm-c-backend-still-abl...
This approach is harder than you might imagine. LLVM can do a lot of things that don't map to C language constructs. You cannot generally roundtrip arbitrary LLVM IR through some C representation. You can emulate most things, but you won't necessarily get the same LLVM IR in the other end.
I wonder if this could be used in PPC Mac OS X, where LLVM isn't supported and most graphical applications need to use GCC 4 with Apple's SDK.
Finally we can rewrite all the Rust in C. ;)
As long as we rewrite all the C++ in Rust first.
Starting by the compiler infrastructure rustc depends on.
i believe the author is confused

this is the wrong direction

(jk i read the readme)

Nope, and c++ should get the same thing.

But we now all know rust is microsoft and c++ ISO. I don't think we can trust much more ISO than microsoft to produce less feature creep over the currently known planned obsolescence cycle of 5-10 years.

As an ex C++ compiler developer, I heartily approve of this project. Kudos.
this is really cool but it seems very unlikely that someone targeting an exotic system not supported by rust (mostly embedded and ancient mainframe targets) would be willing to trust a beta transpiler to not inject any bugs or leaks in the process of turning rust to c. nevertheless, very cool.
Rewrite in C is the new Rewrite in Rust.
GTA VI out in Rust before C++?
Quite an interesting project, lol. I like the name `crustc` :)
The most interesting part of this to me is not “Rust to C” by itself, but the fact that it widens the pool of people who can help debug portability problems.

There are relatively few people who understand Rust’s compiler internals, LLVM backends, and obscure target support deeply. But there are many engineers who understand C compilers, ABIs, linkers, makefiles, cross-compilation, old operating systems, and weird platform-specific compiler behavior.

If Rust can be lowered into target-specific C, then some problems stop being exclusively “Rust compiler problems” and also become C toolchain problems. That means more people can inspect the generated C, build failures, linker errors, ABI mismatches, and compiler-specific behavior.

C is obviously not a magic portability layer. ABI details, integer widths, alignment, TLS, aliasing, and undefined behavior still matter. But as an ecosystem boundary, C gives many more engineers a way to participate in debugging and porting work.

I think that social/maintenance aspect may be more important than the language translation itself.

Guideline:

> Don't post generated text or AI-edited text. HN is for conversation between humans.

I think you're probably using DeepL or some other AI translation. When you use DeepL, most sentences become flat and end up being judged as GenAI. I also used DeepL to communicate on Hacker News in the early days.I had a similar problem
Let Rust vs C battle commence with renewed haste!
> The primary goal of this is support for old/obscure hardware with no LLVM/GCC support

Wouldn't it be easier to add old hardware support to LLVM/GCC instead? I adore the project scale and determination, but for this goal extending existing projects seems more logical than building a language translator.

Rust is finally memory safe enough to become C
We should port it to Rust.