[–] 0-_-0 2d ago ↗ Don't you jump the highest with com_maxfps 333 anyway? Or did Quake Live change this from Quake 3? [–] hoechst 2d ago ↗ In Quake 3, yes. Here's a nice, short video on this: https://www.youtube.com/watch?v=he02vJvKaRsTo achieve 333 fps in Quake Live, you can unlock fps with `250x` and then use an external frame limiter, setting that to 333.I haven't tested this, but I would guess that they addressed this bug in Quake Live.Tho I still would expect there to be some physics-related issues and other oddities when running the game at 1000 FPS.
[–] hoechst 2d ago ↗ In Quake 3, yes. Here's a nice, short video on this: https://www.youtube.com/watch?v=he02vJvKaRsTo achieve 333 fps in Quake Live, you can unlock fps with `250x` and then use an external frame limiter, setting that to 333.I haven't tested this, but I would guess that they addressed this bug in Quake Live.Tho I still would expect there to be some physics-related issues and other oddities when running the game at 1000 FPS.
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[ 0.24 ms ] story [ 17.9 ms ] threadTo achieve 333 fps in Quake Live, you can unlock fps with `250x` and then use an external frame limiter, setting that to 333.
I haven't tested this, but I would guess that they addressed this bug in Quake Live.
Tho I still would expect there to be some physics-related issues and other oddities when running the game at 1000 FPS.