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I really think those elements should be auto tagged. It's a nice idea, but without tagging all cercles manually I just flip stuff around until I eighter get bored and give up or I randomly succeed.
You solved it in 74 moves!

Tho i struggled to understand id I was actually selecting a circle. Because no state change actually made it obvious, and when that circle was been moved around, I didn't know if it was, I had to experiment, and then work with that understanding, so half of these moves or more were wasted to finding out.

I love the games idea so much but it needs a better explainer / onboarding rather than that (?) dialog
It's actually a little addictive, though it wasn't immediately clear how it worked. A tutorial would be helpful.