36 comments

[ 2.8 ms ] story [ 946 ms ] thread
Buggy to the level of unusable.
More vibe coded slop hitting HN
Where's the car? "F" does nothing. And I can't find any vehicle.
I'm so primed to enjoy this from what I can tell, but sadly too buggy to use.
It seems that the link points to a shared map that is being flooded by visitors, so opening the link is a sensory nightmare. Plus probably triggers some bugs due to the server overload. Visiting the frontpage and creating an empty race result in a still buggy but less buggy experience to at least understand what in the world is this.
Reminds me of those old multiplayer Shockwave games where there was nothing to do but you'd just hang out.
(comment deleted)
Cool idea, but please make it better!
(comment deleted)
Prime example why not everyone should make games
Feels like a single shot from an AI agent, pretty horrible and buggy
I’ve seen a few attempts at making procedural racing games based on street map data from Google Maps and other sources [1] [2], but because the maps are often imprecise from a collision standpoint, the results can tend to be pretty janky.

Unfortunately I can't really give any meaningful feedback on this game because every time I try to start a race, it just shows a character parachuting down...

[1] - https://github.com/gre-42/MGame

[2] - https://steamcommunity.com/app/2599450

f's in chat
The next level of this is Ukraine street maps where you run virtual war campaigns on real streets using drones.
That's honestly pretty rough. Starting a race in a region where it's night time is pointless when you see almost nothing at night. Holding X to summon a vehicle does not seem to work. Can we have less completely broken vibe coded stuff please?
I teleported to a place where I've never been and discovered that I was falling from the sky with a parachute -- from the darkness, and into more darkness. Looking around, I could see others below.

The parachute then disappeared without any drama and I was not falling.

I tried to walk up to some other players, but when I reached one of them I fell below the surface they were standing on.

A note at the bottom of the screen appeared for a moment suggesting that that pressing F would enter car mode some such thing, so I pressed F and a little bell sounded, while the scroller indicated that I'd used the Primary Action.

But I kept trying as I walked through the vast darkness. Ahead, way up there, it appeared that there was something like a road with some other players near it; a few were standing around and some were walking seemingly aimlessly.

As I walked towards the road, my elevation seemed to be increasing -- like I was atop of some invisible ramp.

Eventually, I snapped up to the top surface of the road. For just one instant I was eye-to-eye with another player.

And then I heard a man scream as the world turned grey. I soon recognized that this was my death.

A strange game. The only way to win is not to play.

Nice premise, I can see this being developed out more for open world style games.