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> It is written in Haskell and Rust and this made getting it to work nicely in the browser, interesting

I imagine. What motivated using that combination?

(author; wife posted the thread)

Haskell is cool and I wanted to play with it.

Rust is cool enough, has libraries Haskell doesn't, can be faster, and is a way to stick the unavoidably imperative parts under the bed.

Browser was not in the original vision but turned out to be surprisingly painless-ish. Haskell can compile to wasm. Avoiding C-backed crates on vibes / for no particular reason happened to be quite helpful.

Doesn't the undo functionality cause it to store copyrighted data from the original ROM in the patch?
I recently stumbled upon https://www.hackdex.app/ which is a lovely website dedicated to Pokémon ROM hacks.

It's a really vibrant scene, with a lot of different hacks that go all the way to fully-fledged games, but because it's so rich it can be a pain to find what is available and what the latest version of a given ROM hack is.

This website has a neat feature where you upload any base Pokémon ROM file, and it filters all available ROM hacks that are compatible with it via a neat UI. And of course it offers you a one-click download (well, in-local-storage-patch) to the given ROM hack.

Source code: https://github.com/Hackdex-App/hackdex-website

> nyuu.page

Is this in any way related to byuu, the SNES emulator author?