The icons for the different shapes don’t really make a lot of sense. It’s not really obvious how some of them work and many are quite unlike the actual pattern (which you have to scroll down to see on mobile).
Also Cahill–Keyes M, which I’ve never heard of or seen before, is described as “the classic M”. That’s not really helpful.
Icosahedron is the classic? I have never ever seen an icosahedron globe in my life, neither real or digital. What in the world happened in the brain or artificial neural network when that title was picked for an icosahedron “globe”?
This is pretty great! To the creator(s) if they’re around in here: if you’ve ever dreamed of a smooth, unified transition between the product’s actual scan .svg and the 3D simulation[1], I have some old code[2] for simulating origami paper folding in three.js that could handle this elegantly. It works by drawing faces based on rotating springs at each edge, anchored at two points each and executed in a (hierarchical) procedure.
The repo’s in a messy state of primarily-artificial cleanup atm (fml tbh, btw) but it should be trivial to pull out the parts you’d need for a one-off & one-step sim like this.
Apologies if obvious lol — it’s getting harder and harder these days to judge that
[1] obviously get why you’re not loading 3D on pageload, so worth pointing out that the same might be possible here with a clever .svg<->.ts swap.
Good on you for creating something fun, but vibing something up and then trying to charge for it, when anyone else could produce the same product for less, is poor taste.
Now that we have foldable phones, is there a (round) digital globe (like the classic ones) which I can control with an app and for example show me the current world map with "live" weather and all flights from flight radar? If such a globe would exist I would buy one even for a couple of thousand dollars. Just to have all kinds of "live" maps directly in front of me on my desk.
looking at Cahill-Keyes M, i wonder if there's a projection that tries to get most accurate land area, but takes liberties with the distance between land masses / ocean / sea sizes
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[ 0.21 ms ] story [ 9.0 ms ] threadHere's the antidote: https://kevinkelly.substack.com/p/better-than-free
Also Cahill–Keyes M, which I’ve never heard of or seen before, is described as “the classic M”. That’s not really helpful.
The repo’s in a messy state of primarily-artificial cleanup atm (fml tbh, btw) but it should be trivial to pull out the parts you’d need for a one-off & one-step sim like this.
Apologies if obvious lol — it’s getting harder and harder these days to judge that
[1] obviously get why you’re not loading 3D on pageload, so worth pointing out that the same might be possible here with a clever .svg<->.ts swap.
[2]: https://gitlab.com/doering-ai/apps/origami
(in exasperation) How does that make it a gift?
freezing for no reason