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Prisma Duel is an homage to Critical Mass, the turn-based space combat game written by Sean O'Connor and released for Windows in early 1996.
Perhaps I'm not getting it but it seems really hard. I thought I finally eked out a win after a lot of tries, but it ended up being mutual destruction!
hehe yep the edge reflections is the way to win! and to keep thrust low here and there to reload faster.