I'm so happy. Haiku to me, is visually the most beautiful operating system out there. The icons, apps, designs. If there be anything that can ever steal the spotlight from Mac; it would be Haiku. And the OS is perhaps the one and only one that remains a tool in the old sense. All other operating systems are now service and signups and telemetry and notifications; this is the last resort remaining for the rest of us. I only wonder sometimes when it is going to become usable. With LLMs I'm wondering can't they be put to find the stability issues and make the solving faster?
What really sets Haiku (and the preceding BeOS) apart is that it's built for the express purpose of being a desktop operating system. As good as desktop Linux has gotten it still suffers from servers being the chief use case for Linux-based OSes, seen in quirks such as how poorly it handles running out of memory (not as big of a deal in the server world, particularly in the container era; just tweak your setup and reboot your containers). It's not bogged down with corporate IT needs either.
The last time we got an OS that was as purely desktop-end-user-oriented with no competing influences was Classic Mac OS, which had serious technical issues.
The problem is, Linux is improving too quickly for Haiku.
I have been looking forward to running Haiku as a daily driver for years. And it is almost there. It may even be good enough now for many people. Modern browsers really help.
But I was amazed recently when I put Haiku on an old laptop that was already running Linux. I remember Haiku being so lean and fast and multi-tasking so smoothly. But honestly Linux felt faster on this machine. The memory usage was about the same (a real shock to me). And I missed being able to use containers. So, I ended up putting Linux back on.
This bummed me out because I have been a Haiku fan forever and it has never been better. But when I tried to use it, I could not convince myself there was any benefit (other than diversity). And the reason had nothing to do with applications or drivers.
could you point them out? i actually did a search but could not find much. there are GTK themes, but nothing i could find that converts a gnome desktop. stuff is either incomplete or outdated. i actually managed to get half BeOS theme together for KDE, and i still use that on my desktop. but it's inconsistent, and in particular the tab style window management is missing, which is really the best part of the interface.
> The problem is, Linux is improving too quickly for Haiku.
Ain’t it the truth. It’s really great now the snowball is fully in flow down the mountain with Linux. But at the same time it’s sad that there’s little time for anything else. We are a bit of a victim of our own success. We beat the drum in the 90s that Linux needs to win and now that it won what does it really mean. Free and open source to do anything but at the same time, why in the world use anything else. We have come a bit of a Chromium in that regard (or it became us?)
Cosmoe and VitruvianOS are two different approaches of "Haiku" you may find interesting.
Cosmoe works at the application toolkit level, allowing to build and run BeOS/Haiku apps on Linux. The toolkit is then implemented using Linux classic APIs.
Vitruvian is Haiku on the Linux kernel (with some extra modules).
I guess this depends on how you see things. Windows was meant to be a desktop OS and crashed all the time. Probably still does, but the wise have abandoned that burning ship.
Linux, however, rarely crashes on a desktop, and when it does, it is usually due to a graphic card driver that doesn't want to work there.
Even before the more recent enshittification, Windows has long suffered from prioritization of corporate/enterprise needs over those of end users, rendering various parts of the system more complicated than they need to be. This is visible going back to 3.x/9x; the versions of Mac OS (and BeOS) of the same vintage are more friendly and approachable on several fronts.
> such as how poorly it handles running out of memory
What is interesting, FreeBSD last time I used it, had far ,pre simple predictable kernel OOM killer. Anyway, I always either switch off swap on Linux machines or install EarlyOOM.
> If there be anything that can ever steal the spotlight from Mac; it would be Haiku.
I looked at the Haiku slideshow and I'm not seeing this. It looks like an eye sore, desktop environments familiar of the 90s. Even early OSX is a massive improvement (as it was to the NeXT desktop).
Don't get me wrong; Mac is light years ahead. What I mean is the level of harmony and design integrity the Haiku has. I doubt that any corporation can ever have even the team that used to make the icons of Tiger/Leopard era. The scrollbars of the Leopard or the whole Aqua. But given their team size and small scale of Haiku; this is one amazing job. The apps, the website, the icons; the documentations... all are in harmony and you don't find it anywhere else.
All of that has been straight copied from BeOS, which was a real corporation worth millions of dollars and in the cutting edge of technology at the time.
I agree, it's arguably clean, and definitely an improvement over Windows 98 era GUI, probably also XP era. But the world has moved on. Even KDE looks better today.
I honestly don't get this, what have we gotten since that's a considerable UI improvement? Bigger paddings? Flat UI?
IIRC you can even configure custom colors, have dark mode, etc. It might look dated with the gray color scheme but that's really the only thing I can guess would look dated to someone.
One thing Haiku has is that it looks utterly coherent. Yeah, it looks 90s, but at least it looks like that everywhere you poke it.
Every other OS out there became, in that regard, a mess.
I wish Haiku all the best. It's always great to see some diversity in the FOSS OS landscape. Hope it finds its niche eventually like the BSDs did after the lawsuit drama.
Just a heads-up for those trying it out, I've found a couple of regressions in Beta 6 that rendered my Haiku system unbootable, until I remembered about hammering the space key during the boot sequence to get to the safe mode menu.
In my case, my ThinkPad X1 (Yoga 3rd Gen) used to boot despite what appeared to be kernel panics, but typing "continue" at the kernel prompt would skip past them and everything would then work fine. In Beta 6, it now hangs at boot instead with no kernel panic warning. Disabling ACPI in the safe mode options gets me past that, and there's a way to disable ACPI permanently at boot via some configuration files - though obviously that isn't desirable.
It also seems there's been some work on USB Audio (yay!), but it now causes a kernel panic on boot if a Focusrite Scarlett is connected. Turning the Scarlett off avoids the kernel panic. The Scarlett has never officially worked in Haiku, but it at least never used to crash the system. In my case, I've reverted back to the USB Audio Scarlett Haiku driver that Claude Sonnet vibe coded for me, and for me that's working. (I can't contribute that code because of Haiku rules against AI code, but hopefully the humans will eventually find time to hand code it and get it working.)
I think there should maybe be shadow repositories available for Open Source projects where things like your driver could be contributed.
I get why Haiku does not want to deal with it do this is not a criticism. But I have also used AI to port software and create drivers. Others may not have the ability, even with AI. Perhaps I have docs you don’t. And some of it took a reasonable amount of money and time. I am not going to dedicate that to everything I might use if it was available. And in addition to wasting duplicated money and time, we are destroying the earth recreating things others have already done.
I use Chimera Linux and I have thought about starting a repo just for the stuff that I have ported.
I am not sure what the exact answer is but I hope this is something we figure out.
This is one of the things I like with NixOS: it's easy enough to add new packages and patch existing ones that stuff like this can either live in the core nixpkgs repo or be managed through some community-supported overlay. (Great example of this is [nixos-hardware](https://github.com/nixos/nixos-hardware) which shares settings and fixes for specific laptop models and the like, or [emacs-overlay](https://github.com/nix-community/emacs-overlay) which has a bunch of extra Emacs-specific stuff that would not belong in the core repo.)
There have been some contributions accepted recently for the PowerPC port, so maybe it will happen! There is a working AI-driven derivative distribution as well. https://github.com/ActionRetro/Tabby-PPC
I have a Pismo G3, so running Haiku on that would also be of interest to me (and I hadn't seen Tabby-PPC before)... though honestly I'm probably going to keep that machine as the PPC OS X & Classic machine that it is. If I can boot into Haiku from an external drive, then maybe.
Also, don't dismiss what you're capable of with Opus / AI! I keep discovering I'm not being ambitious enough with my AI work. Not that I'm an expert or anything, but the models keep being more capable than I imagine, with enough coaxing. I keep needing to set my sights higher.
I do always find that alternative OSes on PPC Macs are an exercise in going "It worked! Neat." and then going back to the Mac OS. 2026 software on 1999 hardware is always something I appreciate, but it's the Mac's unique "pairing" (lock-in) which gives it value compared to any commodity PC which will run Linux or BSD or Haiku or TempleOS better, and does not run the Mac OS as well.
My LLM experiments have become more ambitious as the tech has improved. Porting a decompiled SNES game to the Dreamcast is the latest (80% complete) victory.
You can host an alternative repo, with the packaging system it has it's as easy as on any run-of-the-mill Linux distro. The easiest way is just to store your recipes in a repo (I do that: https://github.com/przemub/haikuports-nonfree) but a binary repo can also be easily hosted. In the hybrid architecture Haiku kernel has, drivers can also be loaded at run time. I think it's a good idea, much better than shoehorning into the main repo.
While people have varying stances, I understand the policy at least for the main Haiku repo code. Allowing AI-written contributions means you will get code that neither the contributor nor the teammembers fully understand, and asking questions about the wider context becomes futile. It requires a lot of distrust to get consistently acceptable results.
I think the fact that there are multiple people who have deep understanding of what they are working on and of the system's structure goes a very long way to establish this trust and ensure quality.
In this environment, I think (as I said, the opinions are varying), having the contributor learn about their contribution (even asking AI as a starting point, if they want to) and then re-write it themselves is a really minimum gate to make sure everyone knows what is happening.
Haiku should rethink that AI rule. Put very high code quality gates in place, sure, but Haiku in particular is a very low-velocity project and AI could help them so much. There is no reason you can't produce high-quality code with AI conformant to your style guidelines and structural preferences, it just takes a lot more effort than the slop.
My understanding is that the AI policy is more to do with issues of copyright and code provenance. They want to make sure that all of their code is cleared with no risk of accidentally using 'stolen' code or GPL code repeated by an AI. I can at least understand the policy.
I think there's other opinions around AI use there as well, but I'll back off from that. I didn't mean for my post to become top voted, when we should be celebrating Haiku reaching Beta 6. I'm just disappointed that for me, R1/b6 has been a very big regression, right at a time when I've been using AI to make all the software I write cross-compatible with Haiku via Go & SDL, and even use AI to write drivers so more of my hardware works on Haiku... and instead, now I can barely even boot the system.
I have no qualitative opinion as to whether the Haiku team should reconsider the AI rule or not, but you select about just one possible advantage. There may be disadvantages using AI. One that keeps on happening is that real humans use AI slop spam to pester other humans with it.
> There is no reason you can't produce high-quality code with AI conformant to your style guidelines and structural preferences, it just takes a lot more effort than the slop.
It's not just code though. There are humans who deliberately and actively use AI slop to spam people. I saw this first on gobolinux, then on prawn, then on the ffmpeg mailing list. There are really good reasons why many humans dislike the proliferation of AI slop spam.
> Haiku in particular is a very low-velocity project and AI could help them so much
I am not entirely certain about that. If AI were to work so well, Haiku-AI could have already been insta-spawned and auto-fixed everything. Clearly this does not work, so I am unconvinced that AI is the final solution to everything - at the least right now.
What is also unfortunate about Haiku is that things such as ruby do not work by default. Ruby even works on windows, though on Linux it is much more convenient to use.
No one is trying to get rich from working on Haiku. They are doing it for fun, as a passion project. Sure AI would help with velocity but velocity is not the only goal. Journey before destination.
Also: Open source is about relationships.
Reviewing code sucks. However at least reviewing code from humans allows you connect and learn from each other. You get to mentor someone. Build a relationship and trust. They learn and grow and maybe someday can also review other people's code.
Nowadays with lots of low effort merge requests and spam it is already easy to burn out. Now add AI. Yeah, no. Why should anyone review AI slop for free. Why? It is the prefect solution to burn your contributors out.
I'm curious why velocity is sooooo important. Every single AI discussion that I've read always always always mentions velocity or development speed as though that somehow is the ultimate goal. Why does it matter if your velocity isn't as fast as everyone else? Maybe taking things slowly might actually be a good thing.
I'm not at all trying to be overly critical or pissy; I'm genuinely curious as to why this is always the gain that AI brings as though it matters (or, rather, this is how it's always stated in one way or another). So I come from a place of confusion when asking this. Why should I care if you can write 100000 or 1000000 lines of code and push out 10 billion commits per minute? (Yes, I am intentionally exaggerating here to prove a point.) If anything, I would argue that increased velocity just brings about recklessness and unnecessary churn instead of accomplishing anything useful.
Velocity of LoC isn't important. Velocity of user visible improvements can matter if a project feeds off of usage and popularity. Or at least that velocity matters until the OS is capable enough to satisfy the user base.
I... Don't agree with this. If your users have followed your projects developments even remotely reasonably, you taking a few months to implement something or to figure something out is not a sign that the project is dead. It would be one thing if your project was completely inactive for like 2-3 years.
Haiku OS has gone up to 6y between releases. While not entirely inactive in that time, lurkers who aren't as motivated to dig for signs of life could reasonably conclude the project is inactive.
For example, I'm a big fan of DOSBox. And while the core project still has some code check-in's from time to time, its last release was 7ya. Now I use and follow forks because they're consistently releasing useful features and fixes.
Velocity is important because we all eventually die.
I've been following Haiku since it was announced. In that time a couple of personal friends have passed on, and a number of family members. In that time children have been born, gone to school, grown into adults, and had children of their own.
Projects that drag on forever make for an interesting artistic statement, but if their goals in any way include utility then velocity is important because time is important.
Not everything has to happen in your or my lifetime. Not everything will happen in our lifetimes. If time is so important, Haiku was never going to work for you anyways on account of it being niche, which adds friction, which adds time. Velocity isn’t going to fix this either
As I mentioned, projects that take a long time make for interesting artistic statements. But if the goal isn't performance art but is utility, then alacrity matters.
Many other niche projects have enjoyed enough velocity to have meaningful utility, in my lifetime. Linux was still niche when I started using it in '94.
Some people enjoy building things. It's not performance art, it's a hobby. Can Haiku not be a hobby for people who enjoy hacking away at BeOS? (You might think I'm splitting hairs here, but performance art is precisely the wrong analogy for you to use, since performance art is for the benefit of others. Performance art is inherently public.)
Was the purpose of Haiku ever utility? What do you define as utility? If I spend a day building a shelf, does that have more or less utility than buying a shelf from IKEA? What if I like making shelves? What if I like making OSes? Does the shelf (/OS) that I build have less utility than the one from IKEA (/MS)?
In economics, utility is a measure of individual satisfaction. The person who likes tinkering with Haiku is deriving cold hard economic utility from Haiku right now. What should it matter to this person whether you find Haiku web scale and production ready?
John Q Public is never going to run Haiku, no matter how much polish you throw at it. Why rush to some goal line that doesn't exist in the first place?
Will do, I think I recognize your username from the forums :) Life is getting in the way and makes it difficult to write a bug report with the necessary level of detail & logs. But when I can find time, I intend to.
I think the ACPI issue is long standing, but I can't find my bug report anywhere in Trac. I'm fairly sure I've made at least one report, I created my Trac account roughly 6 years ago. But I also remember running into issues with Trac, so maybe it never went through.
I keep a personal list of links to defend my non-AI stance. It is weird I even need to. If I am a carpenter and I was ordered to use a robot and tell it what to do there would be lawsuits and what not but as a software developer I am the idiot that does not want to modernize.
If it's the one I'm thinking of, this device includes a read-only ~100KiB USB mass storage device filled with .lnk files to remind you to register the device to get your bundled digital goods (a bunch of DAW plugins).
You might want to try connecting the interface with Windows and install the focusrite driver. This will set the device to a "pro audio" mode and permanently make it stop behaving as a mass storage device. Not sure if this fixes Haiku OS USB audio compatibility, but it's a good bet.
If you don't have a Windows machine to do this on, you can do it in a libvirt virtual machine on Linux using USB host device passthrough.
Haiku could theoretically fill a niche for music production workflows. Ultra tight MIDI timing and sequencing, low-latency audio and a beautiful desktop. I hope this dream comes true eventually.
IMHO, it's not just DAWs keeping people on main OSes, but plugins. On the Linux side, Reaper, arguably one of the most popular options on Windows/macOS, has been available since 2018, BitWig is a good Ableton-like experience, and Ardour is also decent. But on the side of plugins - in my case drum VSTis and amp sims - the selection is still quite limited.
I worked on a Elektron MachineDrum firmware fix that corrected the MIDI jittering due to incorrect ISR configuration.
MD itself is pretty tight already with its RTOS but the fix brought it down to microseconds.
I was pretty proud of it because it solves a few phasing problems.
I then turned this over to a friend running a lot of Elektron boxes, and his reaction was, "you mean the sound we've got is wrong? how strange!"
So while I feel the same urge to have ultra tight MIDI timing, I doubt this would be a general interest of the non-technical musicians out there.
Congrats to the team, I adore Haiku from afar and hope they continue to do good work. Had to do a bit of debugging with some code I help maintain for the new release, but it was a fun excuse to mess around with it a bit again.
I tried Haiku recently on a not-super-old PC and was impressed by the speed and the reasonable availability of software. I then wished I could run this on my old Powerbook G4 because nothing else seems to run there anymore with ease, and this seems like the perfect desktop OS for such old machines. And it turns out there is now a fork for PPC: https://github.com/ActionRetro/Tabby-PPC !
(Why a fork? Because it's primarily vibecoded and Haiku won't take the patches upstream. But hey, I'm gonna give it a try anyway.)
Also, for Haiku users: What is the experience like using LibreOffice on it? And i - is it the popular office suite, or is there another one, perhaps more focused on the OS rather than cross-platform?
Menu that does different things based on modifier keys seems novel to me, is BeOS or Haiku the first interface where menus take modifier keys into account?
I would love to give Haiku a try. Indeed, I've looked at it's code before (it's quite good, or was, last time I looked at it). What prevents me is accessibility. To be fair to Haiku, implementing an actually good accessibility stack is genuinely a nightmare that AI isn't going to help much with, were you to ask it to help you with it. Primarily because many accessibility stacks (UIA, MSAA, IAccessible2, AT-SPI, ...) are massive collections of incredibly nasty hacks. I have yet to find an accessibility stack that is actually well-designed, thought out and future-proof. And screen readers are pretty much collections of good code alongside a bunch of app-specific workaround as well which just complicates things.
All of that said, I might fire it up if only to play with it from the console if I can get something like SSH working.
In a world where Haiku is widely adopted, I figure its accessibility model would be much like that of Windows XP, in that it works by not restricting you from doing things, rather than specifically allowing certain things. XP and Haiku let the user do pretty much whatever, and for this reason, many disabled people still rely on systems like XP.
I used BeOS around 1999/2000 or so. I remember using R5.03, then Phosphorus and Dano. I remember tripping up with the USB stack patch. Also used Max edition and eventually Zeta. It was a lot of fun while it lasted. But I don't think I have the desire to step into the Haiku realm. Too much time has passed.
Tried Haiku on an old laptop. Loved it. Then realized Linux feels just as fast now and has containers. Haiku is cool, but it's losing the lightweight edge.
I am working on the IUP fork (UI toolkit) , with many new drivers/backends and features, and, of course, I added Haiku because it looks and performs so well, it works differently from what I used to see, making it even more interesting. The result: the absolute king in memory usage was the Win32 driver, like 4M for Hello World; in Haiku, that is 3M! For comparison, the GTK4 driver uses 40M; GTK3 and Qt6 ~15. WinUI is something like ~25.
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[ 2.2 ms ] story [ 297 ms ] threadA new release greets the world
Congrats to the team
Your clever, veiled slight, well played.
I tip my fedora.
And Haiku blooms like heather
New flowers emerge.
What are you talking about? That doesn't make any sense.
The last time we got an OS that was as purely desktop-end-user-oriented with no competing influences was Classic Mac OS, which had serious technical issues.
I have been looking forward to running Haiku as a daily driver for years. And it is almost there. It may even be good enough now for many people. Modern browsers really help.
But I was amazed recently when I put Haiku on an old laptop that was already running Linux. I remember Haiku being so lean and fast and multi-tasking so smoothly. But honestly Linux felt faster on this machine. The memory usage was about the same (a real shock to me). And I missed being able to use containers. So, I ended up putting Linux back on.
This bummed me out because I have been a Haiku fan forever and it has never been better. But when I tried to use it, I could not convince myself there was any benefit (other than diversity). And the reason had nothing to do with applications or drivers.
https://github.com/B00merang-Project/Haiku
https://github.com/B00merang-Project/BeOS
https://gitlab.com/metsatron/BeOS-r5-GTK
https://gitlab.com/metsatron/BeOS-r5-XFWM
https://www.opendesktop.org/p/1012423/
https://www.opendesktop.org/p/1016430/
Cosmoe works at the application toolkit level, allowing to build and run BeOS/Haiku apps on Linux. The toolkit is then implemented using Linux classic APIs.
Vitruvian is Haiku on the Linux kernel (with some extra modules).
https://gitlab.com/haydentech/cosmoe https://v-os.dev/
Linux, however, rarely crashes on a desktop, and when it does, it is usually due to a graphic card driver that doesn't want to work there.
What is interesting, FreeBSD last time I used it, had far ,pre simple predictable kernel OOM killer. Anyway, I always either switch off swap on Linux machines or install EarlyOOM.
I looked at the Haiku slideshow and I'm not seeing this. It looks like an eye sore, desktop environments familiar of the 90s. Even early OSX is a massive improvement (as it was to the NeXT desktop).
IIRC you can even configure custom colors, have dark mode, etc. It might look dated with the gray color scheme but that's really the only thing I can guess would look dated to someone.
:-o
I am honestly amazed.
IMHO KDE is fugly and it always has been.
In my case, my ThinkPad X1 (Yoga 3rd Gen) used to boot despite what appeared to be kernel panics, but typing "continue" at the kernel prompt would skip past them and everything would then work fine. In Beta 6, it now hangs at boot instead with no kernel panic warning. Disabling ACPI in the safe mode options gets me past that, and there's a way to disable ACPI permanently at boot via some configuration files - though obviously that isn't desirable.
It also seems there's been some work on USB Audio (yay!), but it now causes a kernel panic on boot if a Focusrite Scarlett is connected. Turning the Scarlett off avoids the kernel panic. The Scarlett has never officially worked in Haiku, but it at least never used to crash the system. In my case, I've reverted back to the USB Audio Scarlett Haiku driver that Claude Sonnet vibe coded for me, and for me that's working. (I can't contribute that code because of Haiku rules against AI code, but hopefully the humans will eventually find time to hand code it and get it working.)
I get why Haiku does not want to deal with it do this is not a criticism. But I have also used AI to port software and create drivers. Others may not have the ability, even with AI. Perhaps I have docs you don’t. And some of it took a reasonable amount of money and time. I am not going to dedicate that to everything I might use if it was available. And in addition to wasting duplicated money and time, we are destroying the earth recreating things others have already done.
I use Chimera Linux and I have thought about starting a repo just for the stuff that I have ported.
I am not sure what the exact answer is but I hope this is something we figure out.
https://github.com/rcarmo/haiku-arm64-build#haiku-arm64-buil...
Also, don't dismiss what you're capable of with Opus / AI! I keep discovering I'm not being ambitious enough with my AI work. Not that I'm an expert or anything, but the models keep being more capable than I imagine, with enough coaxing. I keep needing to set my sights higher.
My LLM experiments have become more ambitious as the tech has improved. Porting a decompiled SNES game to the Dreamcast is the latest (80% complete) victory.
While people have varying stances, I understand the policy at least for the main Haiku repo code. Allowing AI-written contributions means you will get code that neither the contributor nor the teammembers fully understand, and asking questions about the wider context becomes futile. It requires a lot of distrust to get consistently acceptable results.
I think the fact that there are multiple people who have deep understanding of what they are working on and of the system's structure goes a very long way to establish this trust and ensure quality.
In this environment, I think (as I said, the opinions are varying), having the contributor learn about their contribution (even asking AI as a starting point, if they want to) and then re-write it themselves is a really minimum gate to make sure everyone knows what is happening.
If all submissions were high-quality, it would probably work. But that is probably unlikely.
Maybe the project could host a searchable directory of AI contributions hosted at external GitHub repos or something.
This feels to me as the real bottleneck in general. Maybe along with thinking through what to code/prompt.
I don't need more tokens or automated generation of PRs, I'm already at capacity for the care and understanding I want to have for code I own.
I think there's other opinions around AI use there as well, but I'll back off from that. I didn't mean for my post to become top voted, when we should be celebrating Haiku reaching Beta 6. I'm just disappointed that for me, R1/b6 has been a very big regression, right at a time when I've been using AI to make all the software I write cross-compatible with Haiku via Go & SDL, and even use AI to write drivers so more of my hardware works on Haiku... and instead, now I can barely even boot the system.
> There is no reason you can't produce high-quality code with AI conformant to your style guidelines and structural preferences, it just takes a lot more effort than the slop.
It's not just code though. There are humans who deliberately and actively use AI slop to spam people. I saw this first on gobolinux, then on prawn, then on the ffmpeg mailing list. There are really good reasons why many humans dislike the proliferation of AI slop spam.
> Haiku in particular is a very low-velocity project and AI could help them so much
I am not entirely certain about that. If AI were to work so well, Haiku-AI could have already been insta-spawned and auto-fixed everything. Clearly this does not work, so I am unconvinced that AI is the final solution to everything - at the least right now.
What is also unfortunate about Haiku is that things such as ruby do not work by default. Ruby even works on windows, though on Linux it is much more convenient to use.
Also: Open source is about relationships.
Reviewing code sucks. However at least reviewing code from humans allows you connect and learn from each other. You get to mentor someone. Build a relationship and trust. They learn and grow and maybe someday can also review other people's code.
Nowadays with lots of low effort merge requests and spam it is already easy to burn out. Now add AI. Yeah, no. Why should anyone review AI slop for free. Why? It is the prefect solution to burn your contributors out.
I'm not at all trying to be overly critical or pissy; I'm genuinely curious as to why this is always the gain that AI brings as though it matters (or, rather, this is how it's always stated in one way or another). So I come from a place of confusion when asking this. Why should I care if you can write 100000 or 1000000 lines of code and push out 10 billion commits per minute? (Yes, I am intentionally exaggerating here to prove a point.) If anything, I would argue that increased velocity just brings about recklessness and unnecessary churn instead of accomplishing anything useful.
For example, I'm a big fan of DOSBox. And while the core project still has some code check-in's from time to time, its last release was 7ya. Now I use and follow forks because they're consistently releasing useful features and fixes.
I've been following Haiku since it was announced. In that time a couple of personal friends have passed on, and a number of family members. In that time children have been born, gone to school, grown into adults, and had children of their own.
Projects that drag on forever make for an interesting artistic statement, but if their goals in any way include utility then velocity is important because time is important.
Many other niche projects have enjoyed enough velocity to have meaningful utility, in my lifetime. Linux was still niche when I started using it in '94.
Some people enjoy building things. It's not performance art, it's a hobby. Can Haiku not be a hobby for people who enjoy hacking away at BeOS? (You might think I'm splitting hairs here, but performance art is precisely the wrong analogy for you to use, since performance art is for the benefit of others. Performance art is inherently public.)
Was the purpose of Haiku ever utility? What do you define as utility? If I spend a day building a shelf, does that have more or less utility than buying a shelf from IKEA? What if I like making shelves? What if I like making OSes? Does the shelf (/OS) that I build have less utility than the one from IKEA (/MS)?
In economics, utility is a measure of individual satisfaction. The person who likes tinkering with Haiku is deriving cold hard economic utility from Haiku right now. What should it matter to this person whether you find Haiku web scale and production ready?
John Q Public is never going to run Haiku, no matter how much polish you throw at it. Why rush to some goal line that doesn't exist in the first place?
Art has utility, of course; but we're discussing primary goals.
1. Read rules about not using AI
2. Reflect upon and understand why they exist
3. Develop software however the f*ck you want
4. Ensure it is high quality
5. Open a PR
6. Don’t tell anyone (i.e. don’t do the things people hate about AI-assisted code)
People are going to get made at this take but come on, we’re trying to build things. Use the hacker spirit. Make things that solve problems.
Besides telling the AI it's an expert and to build perfect code?
I think the ACPI issue is long standing, but I can't find my bug report anywhere in Trac. I'm fairly sure I've made at least one report, I created my Trac account roughly 6 years ago. But I also remember running into issues with Trac, so maybe it never went through.
Could be a small chance, but it has already made many engineers reconsider their AI stance.
I no longer use subscription based services like your.
If it's the one I'm thinking of, this device includes a read-only ~100KiB USB mass storage device filled with .lnk files to remind you to register the device to get your bundled digital goods (a bunch of DAW plugins).
You might want to try connecting the interface with Windows and install the focusrite driver. This will set the device to a "pro audio" mode and permanently make it stop behaving as a mass storage device. Not sure if this fixes Haiku OS USB audio compatibility, but it's a good bet.
If you don't have a Windows machine to do this on, you can do it in a libvirt virtual machine on Linux using USB host device passthrough.
I worked on a Elektron MachineDrum firmware fix that corrected the MIDI jittering due to incorrect ISR configuration. MD itself is pretty tight already with its RTOS but the fix brought it down to microseconds. I was pretty proud of it because it solves a few phasing problems.
I then turned this over to a friend running a lot of Elektron boxes, and his reaction was, "you mean the sound we've got is wrong? how strange!"
So while I feel the same urge to have ultra tight MIDI timing, I doubt this would be a general interest of the non-technical musicians out there.
[0] https://www.tunetrackersystems.com/
[1] https://rbr.com/tunetracker-ditches-beos-haiku-for-mac-backb...
https://www.haiku-os.org/guides/uefi_booting/
and it installed and booted without any issues.
(Why a fork? Because it's primarily vibecoded and Haiku won't take the patches upstream. But hey, I'm gonna give it a try anyway.)
Also, for Haiku users: What is the experience like using LibreOffice on it? And i - is it the popular office suite, or is there another one, perhaps more focused on the OS rather than cross-platform?
https://www.haiku-os.org/get-haiku/r1beta6/release-notes/#:~...
Menu that does different things based on modifier keys seems novel to me, is BeOS or Haiku the first interface where menus take modifier keys into account?
All of that said, I might fire it up if only to play with it from the console if I can get something like SSH working.
It's more complete and has loads of apps now. It fixes the main problems BeOS had.
https://github.com/rcarmo/haiku-arm64-build