> I’m undecided as to whether every rotation should count as one move or whether rotations by 120 or 180 degrees should count as two or three moves respectively, so there are two versions of “God’s number” here.
Clearly, it should be the sum of (absolute) turn angles. In radians, please.
People in the cubing community often call all twisty puzzles "cubes".
In this parlance, the "pyraminx" (regular tetrahedron twisty puzzle) is a cube, the face-turning octohedron is a cube, and the "Megaminx" (dodecahedron) is a cube. I've even heard Rubik's Clock[1] called a cube.
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[ 6.3 ms ] story [ 21.0 ms ] threadWhat am I missing?
Clearly, it should be the sum of (absolute) turn angles. In radians, please.
In this case it is a stretch, but the Rubiks Cube inspiration is so clear, that I think it sort of makes sense.
In this parlance, the "pyraminx" (regular tetrahedron twisty puzzle) is a cube, the face-turning octohedron is a cube, and the "Megaminx" (dodecahedron) is a cube. I've even heard Rubik's Clock[1] called a cube.
[1] Which isn't even a god-damn platonic solid https://en.wikipedia.org/wiki/Rubik's_Clock