ThreeJs has an abstraction that allows you to write your shaders using JavaScript, it is called ThreeJS Shading Language. This implementation makes of that to simplify development:
can someone please go ham on a newer three.js, preferably with a lot of A-frame built in, for the modern era, that is also webgpu native? pretty please?
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[ 0.54 ms ] story [ 22.1 ms ] threadhttps://github.com/mrdoob/three.js/wiki/Three.js-Shading-Lan...
for something like LLM inference, having this kind of abstraction seems like quite a hindrance