I'm tired of reading the Claude-ish generated visualizations, it's fine that you're using AI to write the post but at least please trying to polishing the article if you really care
With game dev, especially live ones with an active player base you do _not_ want to break things if you're a small studio.
But moving fast and shipping features quickly is a killer trait those small teams can use to be better than the big studios. (who ironically seem to ship slow and still break things)
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[ 0.24 ms ] story [ 2.4 ms ] thread(although tbh, I'm starting to wonder if people subconsciously warp their own writing style when they stare at Claude output all day)
Love this!
The philosophy behind how the author runs his app is very much like mine - go for simple, proven tech that you know really well.
(For the people dismissing the article because AI, you are missing out on a good read.)
But moving fast and shipping features quickly is a killer trait those small teams can use to be better than the big studios. (who ironically seem to ship slow and still break things)