Ask HN: An Apple App Store strategy
What if Apple allowed developers to enter into an agreement with them wherein Apple's cut of the revenue would be only 15% if their apps were exclusive to iOS? This would incentivize developers to focus their development on iOS which could be more profitable than having the app on multiple platforms (as far as I know iOS is still the better platform for monetizing apps). App Store revenue is an immaterial amount to Apple and it would likely be worth it to strengthen the moat around iOS.
My question is would such an arrangement be considered anti-competitive by regulators? I can't think of any precedents related to this other than exclusive games for PS3/Xbox 360, though I'm unsure if Sony or Microsoft does anything to incentivize it or if it's simply developer choice.
3 comments
[ 2.8 ms ] story [ 16.6 ms ] threadThe best way for Apple to achieve the outcome of attracting the best apps is to deliver the best Platform, which is increasingly questionable.
If Apple sees a company that it wants to make exclusive, it's better off just acquiring it. And that's just what it does. In fact, I expect to see at least a few companies that make goverement or enterprise software for iOS to be acquired in the coming year, because locking in institutional customers to a single platform IS a moneymaker.
Sadly the other trend I see is that if a small shop makes a great app that they'll be purchased by Apple or Google or someone else. Of course there are entertainment and social media apps, but that world can change quickly so it's not worth an investment.