hey, maker here. I have no idea of this one, looks pretty cool! I've rolled out my stickman game here with deep care on everything, from DO multiplayer setup, to game-feel.
Oh this is lovely. I started doing something similar, but I was generating the stage based on the DOM and some CSS features, but kept getting weird boundaries (read: the character would float on unseen edges)
I later thought about using an edge-detection algorithm to capture the page as an image (triggered on page events), but never fully implemented it and shelved the project.
I would love to know how you captured the visible edges
Really guys? Detecting a desktop web browser as a "mobile phone" just because the window is sized to be taller than it is wide? Then refusing to let you use the website?
The linked project "Destroy any website" makes it's own distinct creative and gameplay choices. It may have been inspired by Page Rage or it may have been a case of "multiple discovery". Either way, "Destroy any website" is not a low quality slop clone, it's clearly had a lot of thought put into it
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[ 2.9 ms ] story [ 40.4 ms ] threadIt is possible to both make a copy of something, and also do it with deep care and add more features, no?
I later thought about using an edge-detection algorithm to capture the page as an image (triggered on page events), but never fully implemented it and shelved the project.
I would love to know how you captured the visible edges
https://worrydream.com/Home2001/create_index.html?create_sof...
The linked project "Destroy any website" makes it's own distinct creative and gameplay choices. It may have been inspired by Page Rage or it may have been a case of "multiple discovery". Either way, "Destroy any website" is not a low quality slop clone, it's clearly had a lot of thought put into it