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This is insane. Almost everything done here to make things fast were things that I had assummed that e-ink displays aready did, because they are so slow, I figured their behaviour was the best that could be achieved after trying all these kind of tricks.

It makes me what other things could be much better if they received some attention from someone who cares about it.

There may prove to be reasons (longevity?) that they don't.
Power longevity might not be the reason since in this project, having faster transition seems to be done by using less change waves, which probably uses less electricity.
Not power longevity, longevity of the display itself. You drive things harder, they tend to die faster.
[delayed]
These techniques seem useful in his original personal organizer project, where the display is static most of the time, it just now updates responsively, Having quick animations more than a couple of frames per second makes a big difference in feel.
I don’t know if this particular display is magnetic particles or not, but epaper is not synonymous with eink. Something can be called epaper and still be lcd based. So I feel the video is misleading by declaring epaper is particle based.
Technically true, but I'm pretty sure the great majority of "e-paper" displays are in practice electrophoretic displays, most of which are made by the company E Ink.

Some 15 to 20 years ago there were a lot of other companies trying to create reflective (= e-paper) screen technology based on principles other than electrophoresis, some with native color or fast pixel response times, but they all closed shop.

The only other major type of e-paper that is still used is simple reflective greyscale LCDs. These are not bi-stable but achieve fast pixel response times. The main disadvantage is that they have significantly worse reflectivity, resulting in rather greyish whites.

Great work. I loved the technical innovations.

For the grayscale, I'm guessing each physical display would need to be individually calibrated? I also wonder whether the calibration is sensitive to environmental factors, i.e. gets out of whack if the display is too hot or too cold.

Or with aging.

There has to be a reason the e-ink industry hasn't done this yet...

Maybe not, it could have just been, "Good enough, ship it and move on to the next thing."
I think the standard drivers take temperature into account.
It would be interesting if the driver could sense whether the pixel had fully transitioned or not, allowing it to measure transition time and accurately generate greys.
I have no idea whether it's feasible, but having a direct feedback mechanism would be pretty awesome.
I was thinking some kind of current monitoring on the line. Surely there's some difference in draw when transitioning versus fully transitioned.
But if a display only officially supports black & white, its driver just needs to know the duration of the slowest transition across the operating temperature range. It could then use that duration for all transitions, regardless of the temperature.
Dither and LUTs - my best friends on ESP32 and paper. Great work also!
Amazing. Now I want my Kindle to use this driver and run stock Android.
While not a Kindle, there are a number of E ink tablets running android with high refresh rates. Boox is one example.
Perhaps a stupid question, But I always thought the whole point of e-ink displays was to have non-volatile display, that is, a mostly static display that persists when the power is out. These projects that focus on driving them at high speed, Is there any actual advantage in using e-ink tech at that point?
They claim e-paper doesn't rape your eyes due to it being passive.
Great readability in direct sunlight without needing to compensate with a powerful front/backlight is one good argument.

Reading a book on e-paper in daylight is so much nicer than on a phone, for example.

> the ... point

Is also "reflective" (natural) vs "emitting" (a compromise idea that worked but should not have you take it for granted - we do not "read fire" in nature).

In the video is explained that the reason to build this project was a faster response time. I would love a quicker response time on my ereader. The emulator is just a demo. He explains at the start and end of the video he is building a project with fairly static screens. It sounds like a project where using epaper makes sense.
I know e-ink has a whole lot of limitations, which is what makes this video impressive, but, what were the limitations on the hardware used in the original gameboy screens that prevented them from remaining popular? Wikipedia says that they were STN LCD.
The original Game Boy and Game Boy Pocket had very poor pixel response times, resulting in heavy ghosting, perhaps not much different from the ghosting achieved in the video. Later, LCDs fixed the ghosting, but LCDs never achieved the reflectivity of electrophoresis-based e-paper screens. Reflective LCDs are always more grey than white.

LCDs are inherently transmissive rather than reflective (like the electrophoresis-based screens from E Ink) or emissive (like CRTs or OLED screens). To make them reflective, the ambient light has to go through the liquid crystals and a polarization filter twice, since it is only reflected by a mirror surface behind the screen. Unfortunately they not strongly transmissive, so they absorb a lot of light, especially when it has to pass through twice. This is not a problem for LCDs with LED backlights, because the light has to pass through only once, and LEDs are highly power efficient, so you can just make them brighter. But you can't simply dial up the ambient light on reflective screens.

I recall some Gameboy games actually took advantage of the slow response times for subtle effects. For example, in Metroid II, pausing the game results in a slow, subtle pulse of the whole screen. In reality, and emulators, the screen is just flashing pixels at such a rate that the transition of the old LCD naturally smoothes out the intensity over time.
I didn't know about Metroid 2, but the slow pixel response time was also used in Chikyū Kaihō Gun ZAS (a Japanese shooter otherwise known for being enormously expensive) to achieve transparent background layers: https://youtube.com/watch?v=c8wXaiaYGAg
Transflective LCDs are used nowadays (as opposed to just reflective), my Pebble has one and the Daylight Computer is another modern device with one.

They're great if monochrome IMO, but the color variants suffer with brightness as each subpixel can only reflect 1/3 of the light, which makes the backlight necessary in more situations.

Awesome work. I wonder whether the four grey-level calibration could have been fully automated rather than keeping human in the loop.
Why didn't the manufacturer invent this themselves?
Driving e-ink displays faster usually wears them out more quickly.
But that's not what's happening here. If anything, it's driving the e-ink display less. The main risk is that grays are not well-defined. Given a pulse train to get a certain gray level, that gray level might change over time due to aging of the e-ink panel, or it might change directly with temperature or other environmental factors.

Another issue I heard, but I don't know enough about the physics of e-ink to know if this is correct, is that if you are at a gray level, the white and black particles are mixed and might exchange charge, thereby causing some particles to not move correctly anymore.

I've been reading on an X3 (small eink display driven by esp32), and although I don't need better display performance, it would be cool! I wonder how long until these sort of driver improvements for e-ink filter down to other devices.

Great stuff.