It looks cool, but I gotta say if I were you I'd have just played Legos with my 9-year old. Kids have their whole lives ahead of them to waste time a computer.
BTW: Except in the city center and on the streets, you can build anywhere, and everyone can collaborate. If you’d like to build on your own, buy a lot with in-game coins. Then only you can place and remove bricks there.
Can someone tell me what the appeal of games like this is? If I wanted to play with Legos I could already do that in the real world, with my real friends.
I was thinking more of the learnings from building this multiplayer game: stud snapping, chunking, client-side prediction, baked geometry and a bunch of three.js lighting gotchas.
This is one of the first actually enjoyable vibe-coded game I've seen so far, because it is not so buggy and for once performance is acceptable on Safari.
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[ 0.27 ms ] story [ 11.9 ms ] threadLooks good though!
At first I wanted to skip the buying of land for the moment and continue the tutorial. But I see step 12 is building on the land I bought.
The only other option seems to be to skip the tutorial which I don't want to do. How is this supposed to work?
Well done!
..and friends!
And even if you have both, you always run out of legos for that last wall.
Driving games
Soccer games
Tennis games
Golf games
etc
whenever i try to exit the store the menu pops up, when i esc out, i am in again... leaving the store triggers it again...
is it open sourced ?