Last weekend my son asked me how trains worked, and I decided it would be fun for us to find out together. We sat down and I made a small train simulation showing him track switching in Switzerland. He enjoyed it so much we kept building and adding new ideas and assets until we ended up with Tiny Worlds, miniture set of games set around transit.
Anyways 10 hours later Dad has a new hobby and my son has moved on. So I'm sharing it here for fun and feedback.
This seems more like an attempt at testing a business idea than sharing a project you whipped together for your kid just for fun. The rewards and point-building systems are a dead giveaway. I'm wondering where the monetization comes in.
5 comments
[ 0.22 ms ] story [ 6.1 ms ] threadAnyways 10 hours later Dad has a new hobby and my son has moved on. So I'm sharing it here for fun and feedback.