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I wanted to find a way to make the data from my forensic audits more visual and accessible to non-experts.

So I created a Blender render pipeline which procedurally generates these scenes based on the audit's evidence bundles.

The entire renders (the full version of this one is 8 minutes long) will be made available along with the audit reports on November 17th when I release the research - this is just a small clip to share the concept.