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Had been looking for this. Thank you
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LLM generated text is not seen kindly over here.
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For "Get used to the lack of a C standard library" mentioned in https://kevinboone.me/efitest4.html there's always https://github.com/tianocore/edk2-libc.

And on "Be aware of the Windows-ness of EFI" commentary the resemblance to Windows coding style https://computernewb.com/~lily/files/Documents/NTDesignWorkb... is no accident. We leveraged this coding methodology as we evolved the original Intel Boot Initiative then EFI and then UEFI code and specification https://www.intel.com/content/dam/www/public/us/en/documents...

I think "leveraged this coding methodology" is an unjustifiably positive way to describe the results of the process. I think "spread this disease" would be more accurate. UTF-16 strings, really? VFAT? PE32+ is maybe justifiable, but VFAT? And even in 01998 it should have been apparent that UTF-16 was not a sane format for strings.
In the eternal words of the Microsoft Game Development Kit docs[0], "Windows operates natively in UTF-16 [...] This is a unique burden that Windows places on code that targets multiple platforms."

I wonder when Microsoft will stop being a "UTF-16 house" adding UTF-16 to new projects... They did it again to LSP, and that was in 2016. Maybe by 2045 Microsoft will use UTF-8 for new projects, and then by 2100 we can switch to UTF-8 by default.

[0] https://learn.microsoft.com/en-us/gaming/gdk/docs/gdk-dev/ov...

> They did it again to LSP, and that was in 2016.

That one is explainable by the fact that it was developed for VS Code, a typescript/javascript project. Javascript uses UTF-16 for strings (for historical reasons unrelated to Microsoft, though they are the same reasons that made MS use UCS-2 during the same time period).

https://en.wikipedia.org/wiki/UTF-16

> UTF-16 is used by the Windows API, and by many programming environments such as Java and Qt. The variable-length character of UTF-16, combined with the fact that most characters are not variable-length (so variable length is rarely tested), has led to many bugs in software, including in Windows itself.

Absolutely, UTF-16 is bad and inexcusable in most contexts. Perhaps you misinterpreted my comment or I wasn't expressing myself properly.

I was trying to say: If all the components in your stack are javascript-based, it makes sense that your RPC-API would also use UTF-16. It wasn't Microsoft pushing it for historical Windows reasons as GP implied, it was dictated by a JS stack they chose but didn't create.

I understood, I was just providing context. Windows, JavaScript, Java are all UTF-16. 65k characters is all you need.
I always thought the js libraries throwing emojies around was stupid.

Then I finally sat down to understand enough JS for LLM slop and the having rockets all over the place wasn't just cringe but the quickest way to show you handled utf 16.

> Javascript uses UTF-16 for strings

I don’t think the spec requires that. charAt indexes on UTF-16 code points, but I don’t remember ever seeing that it has to do that in O(1) time, so that doesn’t imply the implementation has to use UTF-16 internally.

Also, for modern JavaScript, https://developer.mozilla.org/en-US/docs/Web/JavaScript/Refe... says:

“Note: Avoid re-implementing the solutions above using charAt(). The detection of lone surrogates and their pairing is complex, and built-in APIs may be more performant as they directly use the internal representation of the string. Install a polyfill for the APIs mentioned above if necessary.”

Because of that, I would hope most modern implementations to at least have a variant internal representation that is similar to UTF-8.

I wouldn't expect them to. Let us know if you find otherwise!
https://iliazeus.lol/articles/js-string-optimizations-en/

“The ECMAScript standard defines a string as a sequence of 16-bit elements. But in a lot of cases, storing 2 bytes per character is a waste of memory. In fact, quite a lot of strings in most code will be limited to ASCII. That is why V8 has both one-byte and two-byte strings”

https://github.com/v8/v8/blob/main/src/objects/string.h confirms that.

That sounds like strong evidence that V8 doesn't have an internal representation similar to UTF-8: it has ASCII and UTF-16, both of which are flat arrays of code points.
I've never _actually_ implemented a filesystem, but when researching OS dev it seemed like FAT32 was pretty close to what you'd write as a minimum viable filesystem while being a very well known quantity.
Yes, I think that's a fair assessment, although the fractal of stupid runs deep in FAT32: a separate 5-bit field for seconds within a minute? Separate fixed-width fields for filename and extension? A 4 GiB file size limit?

But, although FAT32 does indeed have the virtue of relative simplicity, that's no excuse for VFAT.

This guide is fantastic for getting rolling in the UEFI space. I used this as one of the references when building a bootloader with Zig. Has its own set of issue, especially that 16bit character situation.

Once you dig into those there are a bunch of sharp edges, or maybe it's just that that EFI environment is so weird compared to typical Linux system or application development.

(Although this comment discusses an AI-written project, the comment itself is entirely human-written.)

I was pleased last month that I could elicit enough of a UEFI environment from Opus 5.5 to be able to build an UEFI application without enormous, un-auditable dependencies like gnu-efi. Claude distilled the relevant parts of the UEFI interface into a 289-line header file. The example application just displays the keyboard and mouse events on a UEFI framebuffer using a vendored pixel font, thus the name "inputmon": http://canonical.org/~kragen/sw/inputmon-3.tar.gz

The Makefile includes a "run" target to boot it under QEMU with the OVMF implementation of UEFI.

It does have the enormous, un-auditable dependency of LLVM and Clang, but that's a horror I'm already resigned to. But with clang, lld, and make, you can build the image from source, and with QEMU and OVMF you can run it in a virtual machine.

I think it's a little bit debatable to call UEFI "bare metal", and I'm particularly skeptical of Boone's claim that you can guarantee microsecond response times in the face of SMM, but whatever.

> Inputmon does have the enormous, un-auditable dependency of LLVM and Clang

You mean build-time dependency? Not a run-time one.

If that bothers you, there's simpler/smaller compilers out there (TinyCC and the Portable C Compiler come to mind, but there's others). Or drop down to assembly?

Yes, build-time.

Coincidentally, I had Claude fix 18 bugs in PCC earlier this week actually. But PCC itself doesn't support the UEFI calling convention or PE32+ image format. Those can be provided by something much smaller and simpler than LLVM, of course, but I'm not there yet.

> The linker won’t complain if your code calls functions that don’t exist – it will just mark them as external, expecting them to be provided by some other code. But they won’t be, and the program will just crash when it calls one of these missing functions.

You can verify no external symbols remain after linkage with: nm -D --undefined-only. This can be incorporated into a build script to verify the binary is valid.

Wish there was a noobie-friendly book e.g.,pdf, epub showing how to do this as is and assembly.
Does anyone still use UEFI?

If I start looking into the latest and greatest Qualcomm Nuvia ARM Windows laptops, does it use UEFI? Or regular BIOS?

> Does anyone still use UEFI?

Yes. It's extremely common.

> If I start looking into the latest and greatest Qualcomm Nuvia ARM Windows laptops, does it use UEFI?

Yes, those use UEFI.

> Or regular BIOS?

Almost nothing widely produced today uses old "regular BIOS". Even those which seem to use "regular BIOS" are largely UEFI systems acting like a legacy BIOS. Even things like Apple MacBooks which don't use EFI use an Apple custom similar firmware concept far removed from legacy BIOS.

What do you think will succeed UEFI ?
I dunno. Probably some kind of firmware interface standard. Hopefully it'll be extensible so the same base design can adapt to a large range of hardware profiles. It sure would be nice if it was a unified concept as well so there could be wide ranges of compatibility.
BIOS was always heavily tied to x86 PCs, as it was a de facto standard in the first place by the fact that it was reverse engineered from the IBM PC. Of course, PC-compatible firmwares were never required for x86 PCs, but it made it convenient in the era when people would bring their own OS. When ARM started becoming popular, it was generally in embedded applications where the manufacturer was going to produce a single firmware to do a single task. It's only lately, since UEFI became the standard on x86-type computers, that anyone's bothered making a general-purpose enough ARM device where you might want to bring your own OS and that UEFI has been something that would be useful there
> Does anyone still use UEFI?

Only 99% of all non-embedded computing products that are faster than a few hundred MHz.

Is it real bare-metal if you're using UEFI, though?
> Is it real bare-metal if you're using UEFI, though?

If I'm not mistaken, the "bare metal" part refers to how directly you can touch it once control passes to your code. So definitely qualifies imho.

Not whether a 'glorified bootloader' burned some CPU cycles before that.

The "bare metal" qualifier goes away if underlying OS prevents your code from touching the hardware directly.

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Can you point to any article in this series that talks about touching said hardware directly? As far as I can see, the only article about programming is article 5, and that one is about "using EFI’s Simple File Protocol to read and write files".

That doesn't qualify as bare-metal programming to me. Perhaps the goal is for those articles to appear later?

UEFI also provides block device and SCSI passthrough interfaces, and you're free to write your own drivers and poke storage controllers directly if you prefer.
It's as close to the metal as you're likely to get on a modern UEFI system short of a firmware hack.
More posts and projects like this please!
It's like programming an overengineered DOS.
Yikes. UEFI is way worse than I thought it was.

Best thing to do with it is treat it as a bootloader and use something else a lot more sane than UEFI.

Dare I live in hope that a newer revision will use 8 bit UTF and better conventions.

Maybe coreboot is what you are looking for? Or DeviceTree? Or Open Firmware?

Or something for a specific board. UEFI or BIOS is just a compatibility layer, and its only advantage over saner ones is that it's already installed and working on certain cheap, fast hardware you can easily buy.

But maybe that's less of an advantage now than it was 28 years ago.

Other cool uefi programming resources:

Irc client in uefi: https://github.com/codyd51/uefirc

UEFI library the irc client relies on: https://github.com/rust-osdev/uefi-rs

No more separate GRUB/boot loader code paths needed; boot Linux from UEFI by loading a kernel: https://pretalx.com/devconf-cz-2024/talk/W3AVCT/

Have noodled around with a side-project generating an entire system from boot loader via LLMs but haven't had energy for it given job is the same headspace that needs to be ignored once in a while to not burnout; ultimately want to boot a model of my Linux use (am using bpf to plan and model everything possible and convert it to a compute schedule for sched_ext) and just have a kernel <> model architecture

For security am considering how to embed in the model various authentication obligations to block access to certain blocks of memory without confirmation via webcam and key or something

Rod Smith and the OSDev Wiki went here, sometimes word for word, years before:

* https://rodsbooks.com/efi-programming/

* https://wiki.osdev.org/GNU-EFI

Of course, they both assume GCC on Linux. Change either one of those, and it is a wholly different kettle of fish. Both NetBSD and FreeBSD, for examples, come with an EFI development environment in base, squirreled away in /usr/src/boot in the case of FreeBSD. They have to, because they need to be able to build their own EFI boot loaders. NetBSD targets more than Intel processor architectures for EFI, moreover. (NetBSD can boot via EFI on ARM CPUs, for instance.)

I enjoyed this informative series (I skipped only the article on setting up on a DVD or USB flash drive). The tone is enjoyable too: that of a developer who has spent time working through many difficult corners and wants to share useful tips based on their experience, but makes no claims to omniscience. Needless to say, this is a refreshing change of pace from the AI-"enhanced" fare that's so common nowadays.

I did notice that the link in the main "menu" to part 5 actually goes to part 4, but you can still get to that final part via the "next part" link from the end of part 4.

A simple solution for the lack of a C standard library:

https://gitlab.com/bztsrc/posix-uefi

Features:

- works on POSIX systems, with native tools (no special build env needed)

- provides a (limited) POSIX interface for your UEFI app

- transparently converting UTF-8 and UCS-16 strings between your app and the firmware

- unlike GNU-EFI, no "uefi_call_wrapper" trickery needed

- has a tool to create a bootable disk image (with GPT, ESP)

- example codes from a "Hello World" to booting an ELF executable

Nice! How do you know it's 100% AI-free? I'm keeping an eye out for such projects and just want to know. Are you the developer?
The fact that there's only a single trivial code change in the past 3 years is good enough evidence for me.
Yes, the code is very well-tested, mature and was finalized stable before this entire AI madness.
In a world of LLMs, is it realistic to port coreboot (or similar) to unsupported platforms.