22 comments

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Is the concept to get me stuck in the first second? Because it's working, I can't get past the crates, and clicking does nothing!
Clicking does do things. I got to level 3 very quickly. Keep trying!
Yeah, turns out you have to click on something first, then something else to swap them.
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I plsy way too many computer games, and I got stuck too. It is really non-trivial to design a self explaining game, and they definitely failed. Unfortunately. The idea itself is pretty nice and all.
I'm getting to the "rain level", but after that, there seem to be graphical glitches (can't see my characters, and the boxes are all black and sometimes disappear).
Yeah, I'm having problems too.

The server seems to be overloaded, lots of HTTP requests for graphical resources (PNG files) fail. Check the Javascript console for errors. If loading resources has failed, the game is rendered with incomplete graphics.

Same problem here, I like the concept though.

If it helps, got this in Firefox's Error Console: Error: Permission denied to access property 'toString' Followed by: Warning: Error in parsing value for 'image-rendering'. Declaration dropped. Source File: http://www.krisjet.com/littlebigmansion/ Line: 0

It's down for me, am I the only?
Appears down for me as well.
Fun 15 minutes to beat all levels. (Using FF 18.0 here with no probs)
Feels like a Ludum Dare entry. You should enter LD26!
This is the kind of game that would shine as an iOS game. I love the concept and would gladly pay for the game, but the browser is just such a bad gaming platform…
There's a small bug with the closets, sometimes your in but can't get out because you are the wrong size. That is odd.
funny game, maybe add some optional hints, as it's not really obvous what one should do at first.
I would remove the testing code, for instance pressing C caused it to crash for me.

Also, it took me a second to figure out a few things, (I ended up looking at the source to figure out how to drop the key) and the boss battle was weird.

Overall I'd say the game mechanic works and is fun, and I'd like to see the game fleshed out.

Surprisingly nice. But definitely needs to do something about UI - took me quite some time to figure out WTF to do with mouse. Also it's not clear that you can swap doors. So, yeah, UI.
how is this innovative? It's like 2D pixelart Portal...