Show HN: My first iOS app, a modern MUD client for iPhone and iPad
MUDs are online multiplayer text-based games. There are thousands, set in fantasy, medieval, Sci-Fi, absurdist, and many other worlds.
MUDRammer is a modern MUD client focused on speed, readability, and flexibility. It stays connected in the background[1], syncs your settings with iCloud[2], has themes and font size control, plus Triggers, Aliases, Gags, and more! More about MUDRammer: http://splinesoft.net/
MUDRammer is on sale through February 15 for only $1.99 (or your local equivalent).
Behold, iTunes redemption codes!
7HMHALPHA3TP
EE69KAF4HNK4
FHYW7K9TJYEX
L3AN74H7PRTF
LF3T3MNRAX7K
[0] The name "MUDRammer" is an alias of one of my more enthusiastic Dutch mudder acquaintances.[1] Up to a murky iOS maximum duration for background connections. I post a local notification after 8 minutes in the background assuming the limit is ~10 minutes, but I've also seen background sessions restored successfully after 6+ hours idle.
[2] Syncs only key-value preferences. I couldn't get iCloud sync to work reliably with Core Data.
5 comments
[ 3.1 ms ] story [ 19.7 ms ] threadhttp://appstore.com/mudrammeramodernmudclient
http://splinesoft.net/
I'm hard at work on 1.0.1. I'd like to do gesture-based movement (e.g. diagonal swipe up and left to go northwest) in a manner that doesn't interfere with scrolling. It's interesting how terminal-style apps straddle the line between keyboard and touch input.
Thanks for looking, HN.
Used FHYW7K9TJYEX.
Might be interesting to be able to hide room descriptions and tap to expand them somehow. I don't typically use them in-game anyways, and on the app it's even more in the way.