72 comments

[ 3.4 ms ] story [ 132 ms ] thread
Works great on Chrome, causes weird flashes on Safari.
* { -webkit-font-smoothing: antialiased; -webkit-transform: translate3d(0,0,0); }

Eliminates the flashing completely. It introduces some weird safari behavior so only include it if you know what you're doing.

This is a bad idea - forcing every DOM node to become a hardware accelerated layer is going to introduce a huge amount of memory overhead (webkit doesn't release composited layers when they scroll off screen, in many cases)

A better approach is to apply -webkit-transform: translate3d(0, 0, 0) to only those nodes that will animate.

Your mobile viewers, especially, will be glad that your page doesn't kill the browser (when it goes OOM)

* { anything } is usually a bad idea.
I'm getting the weird flashes on Chrome (25.0.1364.99) OS X 8.2 :/
I had a ghost "a" at the end of my text that I couldn't get rid of in Safari. Also it just ran slowly. Ran flawlessly in Chrome, though.
I got the "a" also from trying to do cmd+a to select all.
Same here. Diacritics also cause problems. Korean characters don't show up at all.
Really nice! Some things are broken on my iPhone, like the spacing when deleting and typing letters when they overflow the input area
I think it's beautiful too. Typing funcionality somewhat breaks if I start to use the "del" key to delete some text.
Very cool effects but pretty jittery and laggy when typing fast on chrome 24, too bad.
Cool, but please don't use this. It is essentially unusable on my iPad. Virtual keyboards tend to choke on such fanciness. If you want my input, make it easier, not harder for me.
I concur. It explodes on my iPhone and makes the autocorrection unusable.
Bug report: I managed to get it into a state where it's impossible to delete the characters behind the cursor. I remember pressing the Euro sign (alt-gr + 4) and accidentally hitting the 'Windows' key. Here's a dump of the DOM state: http://pastebin.com/ELyMNAKd
Easy to replicate. Start typing when the field does it's premable. Things go to hell quickly from there.
Dumb Q: How did you dump the DOM state like that?
In chrome you can right-click on any element in the developer tools to select "copy as HTML" which copies the DOM as it currently is to your clipboard
I got the same by hitting "CMD + A" for "Select All".
+1 for the DOM dump - never seen this before but great way to report a front-end error
I ran into a similar bug fiddling with home and end.

Repro:

Delete the intro text, type 'wat'. Hit 'home'. Hit 'delete' three times. Observe breakage.

I like this! It has potential to be used in really nice ways. Once the kinks have been worked out, I would definitely consider using this.
What Intel giveth, CSS and javascript taketh away...
Please use this never on mobile. The experience is impossible on android, and as seen from the rest of the comments on iOS it's not much better...

On desktop it's super cool though. Kudo's!

> Please use this never

You could have ended your sentence there.

I can see how it can add funkyness to games, plus the fact that it's possible is awesome. But, "With great power comes great responsibility"
I disagree. This is exactly the kind of thing creates juiciness [1][2] in games. Just don't put it in my tax forms.

[1] https://emshort.wordpress.com/2008/05/24/make-it-juicy/

[2] https://www.youtube.com/watch?v=Fy0aCDmgnxg <-- I'd recommend anyone who cares about making and/or understanding games to watch this talk.

Wow, that talk is fantastic. I think a lot of it applies to regular web interaction design, too, except that there you probably need to be more subtle.
I guess that I enjoy cleanliness over pizazz. I would argue that it should really only be used in juicy environments. Put it in Peggle, but not in any email client, my tax forms, anything where I'm trying to do something that isn't purely fun.
It's not super on desktop either.

I guess it makes the silly assumption that pressing keys types letters — which is not true with CJK text input (IMEs).

As an interaction designer, I implore you: do NOT screw around with forms. Your conversion rates will fall through the floor. The CSS specification itself says that browsers can ignore styling for forms. This is by design. Overriding it with a bunch of unsupported animated nonsense that requires Javascript and invisible divs and such is a recipe for disaster from a usability and accessibility stand point.
You don't fill out paper forms with fancy markers, you use black or blue pens. There's a reason for that.
Yes, and the reason is primarily socio-historical. It does not necessarily follow that it's better.
You could argue that standardised data is a good thing- certainly, we developers argue that case constantly. As such, hand-written "input" being standardised could be an equally good thing.
Friedensreich Hundertwasser would disagree, and he'd had the shipped products to prove it, too...
If somebody were doing a browser-based game there is absolutely a place for this. Sure, general apps should not do this, but I wouldn't say you should never do this.

That said, the performance on this is too poor to use as is.

> That said, the performance on this is too poor to use as is.

Really? I found it to be super responsive (Firefox on Linux).

But yeah, i agree, for things like games this would be really cool.

Responsive, but my cpu usage was at 30%
fill up a text area all the way just to test. I found on a couple of the animation styles, it went from responsive to full-blown lag.
I always find that I agree and disagree with these kinds of comments. From an accessibility and standards point of view, I absolutely agree – don't fuck with what people understand. From a progressive, artistic point of view I think these kinds of implementations allow for some creative expression. In the end, all industries have the artsy take on what is possible, but not necessarily ideal.
As with most things, it's all about balance. Is the atmosphere of your web form worth losing 10% of its conversions?

If you're designing MYST for the web browser; probably. If some small percentage of luddites can't get past your fancy character creation screen, then the game is (likely) not for them. Their frustration is worth it for the total immersion for the ones that can. There are a number of environments in which a cohesive experience trumps the drawbacks of a fiddly interface. But if someone is wanting to convert sales of a B2B accounting application, or needs to create batch data entry forms for said application, then things need to be weighed differently.

Being a good designer isn't about knowing how to recreate [software from the 90s] in Javascript or CSS3. It's about making lots of little decisions like this all the time.

Tried it on Chrome. Non-english characters look awful - fonts are mess, typing effects work randomly. Sometimes all I'm typing is invisible. For me it's unusable.
Looks great! A few bugs, and probably many usability and compatibility issues, but I can see something like this finding its way into a movie or game website. Too flashy for a regular form input, but in the right context it would feel at home.
Ugh. When I select text, the selected text does not appear in the same location as the corresponding unselected text, the cursor doesn't line up with the selected text, and the cursor moves to incorrect locations in the text as I move it with shift-arrows.
I'm not an advanced user of jQuery, but still feel slightly ashamed for asking:

How can I use effect2 without having to change/toggle the class (i.e. effect2 class onPageLoad)??

Tried changing [0] to [1] in this line: $('section :input').val('').fancyInput()[0].focus();

...still not working...

broke it within 10 seconds
Cute, but if I were a user and I saw a form that uses this, I would probably close the tab.
Stops working if you type an accent character ´
This is cool, just don't press tab.
The number of bug reports in my opinion sums up the problem with doing this thing. Even though these effects can be really neat, there is nothing worse than somebody trying to put in data and have the form not accept thier input for an unknown reason.

That being said, I think these could be really neat in certain places and maybe with a bit more testing this could be super useful.

Clicking the input box when it's typing "type something..." is causing a crash for me. Also, I broke it by hitting home and then spamming the left arrow key. :)

Chrome 27.0.1423.0 dev-m

File this under "One of those things that can be done but never should be."
It creates a lot of extra DOM nodes, not that great to be honest for this effect.
typing more than 5 letters made be feel i was going to have a seizure.

also, the demo is lacking in basic usuability-- at least have the form reselected automatically when you change between effects.

typing more than 5 letters made be feel i was going to have a seizure.

also, the demo is lacking in basic usuability-- at least have the form reselected automatically when you change between effects.

Pretty. But whenever I see something like this on a website, I disable styles. As easy as Ctrl-Alt-Z on my browser.

I do it for blogs that have fancy title css, scripted comments... just about for anything that's unnessesary junk and therefore just a pretty annoyance.