Ask HN: Does Monthly Pricing Suck For Desktop Apps?
I don't think so - but this is the pushback I've noticed when talking to users.
They are perfectly happy to pay this way for a web app but seem unhappy to consider it for desktop apps even though it has a number of benefits:
- Monthly pricing allows you to spread the cost of the software and if you don't like it you only pay as long as you used it - The software developers can offer silent updates quickly and often to keep adding features and fixing bugs - The software developers are only maintaining one master branch of code - keeping their costs lower which can be passed on to the customer - Most users are paying a regular payment anyway: a product cycle is around a year with most desktop products - after that you have to buy a new version to get new features
Why is this and will it ever change?
7 comments
[ 3.0 ms ] story [ 24.1 ms ] threadThis is what goes in my and users' minds, most likely.
- Microsoft Office
- Various (possibly obsolete) versions of Windows
- Non-Express versions of Visual Studio
- Matlab and Toolkits
- Mathematica
- Photoshop
- SolidWorks
One reason for this is that I tend to do a lot of short-term freelancing projects, some of which may require access to these products.
Monthly licensing for products like these could be very useful, either locally or in some cases via a remote VM.
Unfortunately only the IP owners could make this happen and they don't seem to have much interest in that type of business model.
The only desktop software model that people will pay for without support or a web service is the frequent upgrade model. Microsoft Office and operating systems are the most famous examples of this model. Starcraft II is a example from the gaming world.