Very insightful, thanks for writing. I'd love to be able to provide other feedback, but so far haven't got any hands-on experience with crowdfunding, especially not with Kickstarter since I live in an EU country they currently don't support. If I do ever decide to launch something in the near future, I'll apply your advice to Indiegogo most likely.
They are ways to do Kickstarter even if you don't live in the US or UK, most involve a little extra cost of setting up a company or finding a friend you trust. (Have never done it)
Launchrock recently migrated their platform
fabsie.com works
launchrock.fabsie.com works
www.fabsie.com seems to be broken.
will figure it out as soon as I can.
I think the author is making this sound a lot easier than it really is. From my experience, which didn't do so well, I came to the realization that these projects are more of a popularity contest than a discoverability (if that's a word) one, i.e., it's all about who you know.
Even trying to get the media to cover it was nearly impossible because they won't even reply back to your email unless you have a huge following and social network.
Not to sound like a negative nancy, but at least from my own personal experience, it did feel like having a great idea, even a game-changing idea, won't take off unless you know the right people.
Yes, unfortunately social plays a larger role than you think. Which is why I prefer to think of all these crowd funding platforms as "social funding" platforms.
It'd be nice to create a true crowd funding platform where your project's success is based off the actual project rather than the creator's "klout".
But... the intangible part of a project is often the person/team behind it, whether you trust them to actually deliver, and whether you trust their instincts, perhaps based on previous interactions (hence the popularity aspect coming in to play).
I've had numerous people I've counseled (can't think of a better term) over the last 6 months with an app or product idea. Almost always their first plan is "I'm gonna do a kickstarter". Terrible terrible approach, imo, precisely because it's mostly a popularity contest, or 'who you know'. None of these people who I've spoken with have large networks, and their kickstarters have generally been poor turnouts. Correlation or causation? I'm inclined to causation.
But... the intangible part of a project is often the person/team behind it, whether you trust them to actually deliver, and whether you trust their instincts, perhaps based on previous interactions (hence the popularity aspect coming in to play).
That's precisely the issue to solve. How to show a "karma" that is close to your real capabilities.
You need to have a somewhat established online persona before you venture into any sort of thing that requires people 'handing' you money in one form or another. This doesn't apply only to crowdfunding though.
Imagine you plan to offer an ebook for sale on a topic you consider yourself an expert in; you know it, but other people don't. Your book will only sell well if you have verifiable experience (ie: prior blog, maybe guest posts on other blogs, testimonials etc).
I'm a bit familiar with some of Kickstarter's history and I know for instance that they've had at least a few controversial/fraudulent campaigns. This is another reason why people might be reluctant to fund a project, regardless of how awesome/inovative/etc. it seems, if the project founder is almost a mystery as a person.
Having a great idea is indeed a small part of the pie that won't take off unless you learn to hustle. Part of that is knowing the right people of which I felt I knew some relatively important people pre-kickstarter, but they didn't help at all during the campaign. I used Topsy as mentioned in the post and twitter to seek out people / influencers / bloggers / journalists that I did not previously know.
A platform that allows ideas to rise to the top of the pile without any hustle is indeed interesting. In the past you could hand an idea over to someone to do it for you, but they would take the majority of equity and it wasn't a great deal for creators. The opportunity now is that you can use Kickstarter (and other platforms for other things) that take a much smaller cut, but they leave that hustle to you. I hope my blogpost can aid other creators in learning how to run their campaigns, but there is always the old option in handing your idea over to someone to do the execution/hustle, thereby leaving very little ownership for you, (around 5%).
Certainly having a social following / media connections pre-launch (either for the idea or personally) can help greatly, I believe that it can be completely overcome by hard work and a really good product.
Calling it a popularity contest trivializes the effort that many people put into their campaigns.
Source: I launched a Kickstarter campaign that did ~$500k on a $20k goal this year. No media connections, no social following pre-launch.
An interesting Kickstarter to learn from is Planet Money's, which earned nearly $600K after only asking for $50K.
Even more remarkable, there was only one level of gift: a $25 t-shirt.
I'd say Planet Money, which is kind of like an "American Life" type brand focused on economics, would've made its goal simply by virtue of brand power. But I'd say its huge success is a result of a kickass product and more importantly, a compelling story. I would pay $25 for that t-shirt design simply to support NPR. But the story itself - that the t-shirt would be used as a starting place to investigate the global economy, was just too good to pass up. I didn't even watch the promo video though I imagine its production value is quite good.
Anyway, a little OT, but just wanted to bring up this example as it's the only Kickstarter I've backed where the product itself was ancillary to my desires...I mean, I think the shirt's neat, but I won't be heartbroken if it's a year late. I'm much more excited about the journalism that will be produced.
This is the kind of posts I'd like to see more of on HN. So many of the posts here are titled "How I did X" or "Why Z matters" and then neglect to go very in-depth at all with how X was accomplished or the importance of Z.
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[ 2.1 ms ] story [ 58.0 ms ] threadEven trying to get the media to cover it was nearly impossible because they won't even reply back to your email unless you have a huge following and social network.
Not to sound like a negative nancy, but at least from my own personal experience, it did feel like having a great idea, even a game-changing idea, won't take off unless you know the right people.
I always ask me how many projects in the long tail deserve to move to the head? Surely many if we hack the search economy.
It'd be nice to create a true crowd funding platform where your project's success is based off the actual project rather than the creator's "klout".
I've had numerous people I've counseled (can't think of a better term) over the last 6 months with an app or product idea. Almost always their first plan is "I'm gonna do a kickstarter". Terrible terrible approach, imo, precisely because it's mostly a popularity contest, or 'who you know'. None of these people who I've spoken with have large networks, and their kickstarters have generally been poor turnouts. Correlation or causation? I'm inclined to causation.
That's precisely the issue to solve. How to show a "karma" that is close to your real capabilities.
You need to have a somewhat established online persona before you venture into any sort of thing that requires people 'handing' you money in one form or another. This doesn't apply only to crowdfunding though.
Imagine you plan to offer an ebook for sale on a topic you consider yourself an expert in; you know it, but other people don't. Your book will only sell well if you have verifiable experience (ie: prior blog, maybe guest posts on other blogs, testimonials etc).
I'm a bit familiar with some of Kickstarter's history and I know for instance that they've had at least a few controversial/fraudulent campaigns. This is another reason why people might be reluctant to fund a project, regardless of how awesome/inovative/etc. it seems, if the project founder is almost a mystery as a person.
A platform that allows ideas to rise to the top of the pile without any hustle is indeed interesting. In the past you could hand an idea over to someone to do it for you, but they would take the majority of equity and it wasn't a great deal for creators. The opportunity now is that you can use Kickstarter (and other platforms for other things) that take a much smaller cut, but they leave that hustle to you. I hope my blogpost can aid other creators in learning how to run their campaigns, but there is always the old option in handing your idea over to someone to do the execution/hustle, thereby leaving very little ownership for you, (around 5%).
Certainly having a social following / media connections pre-launch (either for the idea or personally) can help greatly, I believe that it can be completely overcome by hard work and a really good product.
Calling it a popularity contest trivializes the effort that many people put into their campaigns.
Source: I launched a Kickstarter campaign that did ~$500k on a $20k goal this year. No media connections, no social following pre-launch.
Even more remarkable, there was only one level of gift: a $25 t-shirt.
I'd say Planet Money, which is kind of like an "American Life" type brand focused on economics, would've made its goal simply by virtue of brand power. But I'd say its huge success is a result of a kickass product and more importantly, a compelling story. I would pay $25 for that t-shirt design simply to support NPR. But the story itself - that the t-shirt would be used as a starting place to investigate the global economy, was just too good to pass up. I didn't even watch the promo video though I imagine its production value is quite good.
Anyway, a little OT, but just wanted to bring up this example as it's the only Kickstarter I've backed where the product itself was ancillary to my desires...I mean, I think the shirt's neat, but I won't be heartbroken if it's a year late. I'm much more excited about the journalism that will be produced.