Ask HN: Web testing is killing us - best practice?
Hi, we're a startup with a fast evolving web game and are releasing new feature updates every 2 weeks.
Right now it takes us a solid 2-3 days for 2 people to test through the site with all existing and new features... testing isn't hard, it just takes ages and reduces time we can do other stuff.
Question - what should we do?
Suck it up and keep doing it this way? Outsource the testing? Motivate some of our hardcore users to test for us? Try to build some automated test bed?
4 comments
[ 3.5 ms ] story [ 22.5 ms ] threadIf you don't need a lot of javascript testing, look at Twill - http://twill.idyll.org/ . Nice and simple (and very fast).
Otherwise, http://www.getwindmill.com/ and http://seleniumhq.org/ .
For everything else, there's Selenium.
We're only doing developer ad hoc testing. We just click through a few things when we develop a feature (something you're doing anyway, I assume) and then put in production. We don't do exhaustive testing. If an edge case doesn't work and it gets reported, we'll fix it then. This has the added advantage of only working on problems customers really consider problems.
This works because a web application can be pushed online very quickly, so you can make many iterations and fixing a bug isn't inherently harder when it's in production or in development.
This is a huge YMMV-topic, where you should really think of both sides of the equation. Something that doesn't happen too often in Internet-articles, I'm afraid.