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Summary for those of you on text-based or js-free browsers:

It's a sphere, subdivided into squares. Everyone shares the same space, so you can draw in a random square (if you login) or browse other peoples marks.

All I see is a black screen on Chrome...?
If you have ghostery it blocks stuff the site needs. This was the problem for me anyway.
mmmm. So ghostery is reporting blocking the following:

* Facebook Connect - Widgets * Google Analytics - Analytics * New Relic - Analytics * Typekit by Adobe - Widgets

Are you saying the website _needs_ one of all the above to display some webgl content ? Or something else is being blocked by this extension?

All I'm saying is I disabled ghostery, refreshed, and the site worked fine for me. YMMV.
Will look into it. We haven't had time to test with ghostery/disconnect but the site definitely doesn't _need_ any of those things to work (except maybe it wouldn't look very nice without the fonts from typekit). It's a bug, not a feature :)
It's Facebook Connect that's causing the issue. Unblocking that makes it visible.
Perhaps a WebGL issue? Email is in my profile if you're still having a difficulty.
Oh wow, I left this tab open overnight. I thought it was simply a spherical particle system demo and never gave it a second thought to attempt to click the sphere.
Just curious...what is the submitter's relation to Ai Weiwei and Olafur Eliasson? Is he/she their developer, or actually either Ai/Olafur? Either would be pretty cool :)
Creative director (and developer). I doubt the artists have time to read HN :)
can you describe the process of working with the artists to develop this?

did they come to you with the finished idea, or a general concept, or ..? was there a lot of iteration on the idea?

It was an incredible collaboration experience. We talk about this in the "making of" video that should be coming out soon (assuming we make the cut...)
Seems similar to http://www.drawball.com/ , except that Moon requires registration while Drawball is anonymous. Ironic, considering the artists.
Indeed, the login thing kind of kills it.
We initially wanted it to be anonymous but ended up going with login for two main reasons:

- Social login means sharing is only a click away, encouraging conversation and possibly more thoughtful contributions.

- We wanted to give people equal chance of contributing and avoid the scenario where a handful of users (vandals?) find the site before everyone else and take over it all. That meant limiting the number of marks a person can make in a given time period - and that's easiest to do when you have users.

Would love to hear your thoughts on these points. This is still a work in progress after all...

This is really cool! I like the message. Aloha!
"A Year of Drawball" is one of the most fascinating videos of collaborative social phenomena I've ever seen: http://www.youtube.com/watch?v=ovG-t_JPGB4

The mechanics are very similar to Moon, each individual user only had a tiny amount of ink on an extremely zoomed in canvas so large artworks would require co-operation from hundreds of people.

Pretty neat. Reminds me a lot of curiosity by 22 cans.
My browsers do have WebGL, yet the site says they don't. Chrome + Firefox on OS X. Other Webgl sites/games work.
This is really nice, but what happens once it hits 4Chan?
The authors probably know about that, and I think it's part of the experiment. It's much harder to make giant drawings here though, because the entire thing is divided up in little patches; Drawball is only limited by your screen size.
I'm surprised by the lack of penis drawing. Is there a review process or do people just suddenly decide to behave better?
I take it back. Just found four of them.
Really nice, though the 'my marks' and 'tags' boxes don't load for me, meking it impossible to find back my cute little efforts at office procrastination :(