Ask HN: I want to work on games but not the graphics
Over the past couple weeks I have become pretty obsessed with pokemon again (I'm in my 20s and just picked up a copy of pokemon gold for old time's sake). It has rekindled a desire in me to make my own version of pokemon for the desktop. Nothing commercial (I don't want to piss of Nintendo's lawyers).
Graphics are not something that have really ever interested me in programming. I am a systems/CLI guy at heart and what I really want to do is rework the code that behind pokemon. Rework leveling/stats/etc. I want to make the opposing trainers be smarter, have the game have more complicated puzzles and challenges. I have a lot of ideas for things I would love to do with a pokemon "clone" but I don't want to do graphics. I want to design the data structures and work on some AI for trainers to be more or less challenging.
This brings me to my dilema; I am not sure where to go from here. Originally I peeked around SDL, then I looked at pygame, love2d, even things like unity and godot but all of them were not really what I had in mind. What I really want is someone to work with who would do the graphics and I would focus primarily on the underlying stuff like I mentioned above (obviously sharing the responsibilities to some degree, but I am not as interested in graphics). Alternatively, if anyone has an recommendations or projects to point me to that might be what I am looking for I would really appreciate it.
7 comments
[ 2.8 ms ] story [ 24.9 ms ] threadYou're in luck though! The game is popular enough that someone else has had the idea of writing a clone:
"PokeClone: A Pokémon engine coded in Python"
http://www.pokecommunity.com/showthread.php?t=284297
https://github.com/tpwrules/pokeclone
What I more meant was I am not as interested in working with graphics code/libraries. Not to say I couldn't but that is just not what interests me. I figured along the way I would look around for free assets or look for a friend (new or old) to help me on that front.
Also check out /r/gamedev. They will be able to help you out with this.
Use simple placeholder graphics. Make simple tiles. If the game is fun, work on getting better graphics.
If you have a working game with simple graphics that's fun, use one of those freelancer sites to get some better art.
You also need sounds.
Anyways, hit me up and lets chat! If nothing else we can talk about video games.