I know its not the point of the post but there is a small error:
Neither of Blender's render engines is physically-accurate.
(And only 1 is physically based.)
You need to use something like Luxrender (it can be used with Blender) if you want a physically unbiased render.
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[ 3.9 ms ] story [ 71.5 ms ] threadI think people are missing the point: it's not meant to look good, it's meant to teach people. So let's stop discouraging.
Thanks for this post, interesting read!