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There goes another series of my productive hours
This will end western civilization
Hey, I recognise that code... It's my Flappy Bird Typing Tutor (sans typing): https://github.com/mrspeaker/Omega500/tree/master/ex/flapjam

You should have used my flappy-accurate "Wafty Man" code: https://github.com/mrspeaker/wafty-man/ - it has exactly the same rotation and physics as the original ;)

Oh, I didn't know Wafty Man was based on the typing tutor code. Wafty's been the most accurate flappy bird clone I could find on the app store by far. It's impressive, same guy behind the two ;)
This game deserves a co-dependent scoring scheme and a leaderboard!

Possible score function = (score of 2048)^[(score of flappy bird)-(# of failures at flappy bird)]

I don't know if this is a bug, but the bird flaps regardless of whether my 2048 move is valid. I.e., I can continue to flap the bird by pressing the right arrow key, even if that doesn't result in a move in 2048.
Add "in HTML5 and Canvas and JS" to boost votes even further - it's HN!
I'm waiting for a version built using reactive programming. Then I shall be impressed.
Any reason why that webpage is flagged as harmful by F-secure?
Uncheck "Productivity/time sinks" in the detection tab in the preferences
We've done it, Games is now solved. Call EA, they're done.
Don't try playing that flappy bird clone with headphones in. It's gonna take my ears a while to recover from that coin sound.
I don't get it. I can click on Flappy Bird to play there, and move tiles in 2048 to play there, but there doesn't seem to be any interaction between the two.