Ask HN: What is the Current State of HTML5 WebSockets?
I've loosely tracked the development of HTML5 WebSockets from its inception to, what I understood to be, its eventual decline.
My question is, what is the current state of WebSockets? Is it basically dead? And if so, what are my options for developing a real-time web application?
4 comments
[ 2.6 ms ] story [ 22.1 ms ] thread[1]: http://caniuse.com/#feat=websockets [2]: https://github.com/sockjs/sockjs-client
I actually use socket.io http://socket.io/ , which not only makes websockets easy to use (accommodating a few different frameworks, I use node), but provides support for old browsers by selecting a real-time transport that works, be it flash, ajax polling etc.
I had the chance to try the sculpture and the projection was extremely responsive, the delay was not very noticeable even moving from phone > access point > renderer on a chrome instance > projector. I'm not sure how indicative of the general development progress this is, but the API seemed very capable.
There's more implementation info on the webpage:
http://www.unnumberedsparks.com/