Drowning in Problems – By Notch, Creator of Minecraft (game.notch.net) 24 points by bellcurvetopper 12y ago ↗ HN
[–] anigbrowl 12y ago ↗ I can't decide if this is a philosophical work of interactive art or an indirect request for help with depression. [–] nathancahill 12y ago ↗ I can't decide if we should just repost it every couple days to HN.
[–] tectonic 12y ago ↗ Aww, a = setInterval(function() { $("a:contains('Solve')").simulate("click"); }, 1000) minutes later: You are dead. There's a lesson here somewhere. [–] _lce0 12y ago ↗ it's working fairy well -- continuously click on actions that take no cost setInterval(function () { [].forEach.call($('#problems').childNodes, function (p) { if (p.children && p.children[1] && p.children[1].className === 'award') { p.children[0].click(); } }) }, 250); // child out setInterval(function() { if (window.relax_solve) { window.relax_solve.click() } }, 500) [–] FLUX-YOU 12y ago ↗ >There's a lesson here somewhere.Reincarnation is just pointer arithmetic.
[–] _lce0 12y ago ↗ it's working fairy well -- continuously click on actions that take no cost setInterval(function () { [].forEach.call($('#problems').childNodes, function (p) { if (p.children && p.children[1] && p.children[1].className === 'award') { p.children[0].click(); } }) }, 250); // child out setInterval(function() { if (window.relax_solve) { window.relax_solve.click() } }, 500)
[–] quotient 12y ago ↗ This is a repost of https://news.ycombinator.com/item?id=7652018Sorry for writing this comment, but I don't know how to flag it.
[–] p3lim 12y ago ↗ setInterval(function(){ [].forEach.call(document.querySelectorAll('a'), function(a){ a.click(); }); }, 250);
[–] bellcurvetopper 12y ago ↗ Apologies, I did a quick search before posting and didn't see the original submission. Happy to take it down if that's best.
9 comments
[ 2.1 ms ] story [ 413 ms ] threadReincarnation is just pointer arithmetic.
Sorry for writing this comment, but I don't know how to flag it.