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Many of the examples seem partially or entirely broken under Chrome 34 (running on Windows 7).
Same here, on Firefox 32 / OS X 10.9. There are a few that show some broken-looking elements but nothing ever happens.
On the "Questions" page it says that Chrome support is patchy, and Firefox / IE aren't supported at all. So far as I can see this isn't stated upfront on the front page, but is buried. Annoying.
What kind of developer releases something for Chrome only?
Is it just me or has Apple become more open than before. Just the other day I saw another website listing Apple as it's customers.

Looks great btw, I am looking forward to play with it at work today.

I downloaded the app and tried to open it but I got a message saying "Framer Generator is damaged and can't be opened. You should move it to the Trash."

Edit: It looks like Mac OS X is rejecting the apps signature. I was able to open the program by going into Package Contents, modifying the executable to remove the signature and then manually allowing it to open despite the warning about opening apps from unidentified developers.

Code signing was giving us troubles. But I removed the signatures for now. Thanks for posting.
nice,so it can import psds directly right? what versions of photoshop does it support? and what about illustrator support?
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I really like what you guys did there. prototyping is important to show your ideas to clients or friends. But im asking myself for what type of user is this framework?

As a coder i can do mostly the same with jQuery or any other animation framework and have at the end maybe some code i can extend or reuse in the finished product. Also from the example code it looks like it needs still a fair amount of time do get something ready (much code).

As a designer you have to learn code and have to learn this framework to work mostly non visual inside a code editor.

So what is the target audience for this tool?

As a developer I can build out an interactive prototype from designs much much faster than by just using jQuery, so I am an audience for this. Proving out interactions early is (usually) much more important than having re-usable code at the start of a project..

Our designers - who know enough code to make use of this tool - can prototype interactions from their designs without asking a developer to help them. They are an audience for this.

Are we really going to have another "why do we need this automation tool when we can do this by hand?" conversation yet again on Hacker News?

As a designer, I'd say this is correct. Many of my weeks consist of coming up with concepts, prototyping them quickly, and testing designs on users. The faster I can cycle through this, the better my designs are for users.

In other words, designers favor tools that let them prototype a high volume of designs in a short period of time. Framer lets me work faster than jQuery, and at a higher quality than tools like Axure, Fireworks, OmniGraffle, etc.

Really great. AFAIK, there is no windows/linux support. I know OS X is pretty universally used by designers but is there a chance we'll see a windows/linux port?
Demos are totally broken on Firefox (OS X)... Better hope you don't have to demo it anywhere besides Chrome.

... This is one of my pet peeves as I'm almost sure it'll work on Chrome.

By targeting only one browser, for no good reason, we're (we being engineers/developers) going to end up with the IE 6 situation all over again. Standards are our friends, not enemies.

I'm getting no scrollbars on this page, which makes it hard to...scroll. (Latest Chrome on Windows 7)