Ask HN: Hobbyist Cross Platform App Development
Most enterprise app dev shops are going with paid systems such as Appcelerator Titanium, Xamarin, CoronaSDK where if you buy in, you get all of the goodies.
What is the best solution for hobbyist app developers who want to build cross-platform apps from a single code base and don't want large up-front costs?
8 comments
[ 3.7 ms ] story [ 36.6 ms ] threadIf you dont want to mess with building for iOS and Android and XYZ then I would recommend looking into Phonegap. Phonegap uses Cordova to access all of the native apis etc. However what Phonegap does offer thats different is the entire build system. So if you are DIY with Cordova you run all of the build tasks but if you are doing it with Phonegap you can hook up your github repo and they will build for all of the supported platforms for you. No messing with XCode etc.
If you go with Phonegap / Cordova, I recommend looking into Appgyver's implementation which offers great tooling (cli), tight codebase (Angular) and an extended feature set for native components. They also have a great support for data integration and provide a nice visual editor (Composer).
Fwiw, I have been using Titanium since 2009 and have worked with many clients over the years as a consultant and trainer. I primarily use Titanium (Alloy) for rapid development and write native modules to extend the framework as needed. Expect about 85% cross-platform code coverage (business logic) and about 95% coverage for views/styles.
Are there any user paradigms that work better for Qt? For instance, CoronaSDK really excells at game development.
Native Android or iOS?
What IDE do you use and what issues do you face?
Thanks for your comment!