Ask HN: 16-hour work week jobs?

662 points by thy_inquisitor ↗ HN
I have had an extremely good experience doing a 4 hour per day, 4 day per week job, in which I was mainly doing a greenfield project for a startup company.

Hands down, it was best work experience I have ever had. I was asked to do little every week, so I always had an extreme desire to outperform expectations, which led to an extreme drive to work, great work / life balance, and a very(!) productive throughput every single workday!

Another curious side-effect was to (on several occasions) actually work beyond the required ~16 hours per week, out of sheer pleasure.

I still remember that the same day I started working full time for that same company, my energy/happiness/productivity levels plunged, to only be lowered along the years.

I sincerely think it is quite unrealistic to ask a knowledge worker consistently deliver at full throttle for 40 hours every week (never mind the enslaving 60+ hours on many companies)

So my questions are the following:

- Are these 4/4 jobs easy to find? In which areas / programming language domains?

- Only greenfield projects make sense for this kind of work schedule?

266 comments

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No, I've been working 20h weeks for years. Companies are very desperate to find decent people and it's better to have one for 20 hours compared to 0 hours.

(I'm in Germany where students are not allowed to work more than 20 hours / week if they want to keep cheap student rates with the mandatory health insurance)

I've found that schedule flexibility on that level is rare unless doing freelance work, which has tons of accompanying challenges like actually getting people to pay and maintaining enough work to fill the hours you want without selling more than you want.

I agree with all of your points, though.

Choose your clients well, and always deliver yourself, and they'll tend to as well.
And solidify the client relationship with a good contract.
In the startup industry you'll find lots of greenfield projects, but very few where working only 4 hours a day is acceptable. Startups tend to need to get a lot of work done, relatively quickly, with a very small team. This is just the most effective way to build a business during the startup phase.

However, you will also find lots of startups have very flexible work hours as long as you get a reasonable amount of work done every week. Additionally, depending on your skill level and role within the startup it is likely that you'll be working on lots of different types of projects from day to day, which for me personally has always been enough to keep me enjoying what I do for a living, even though I'm usually working 40+ hours per week.

And some startups are very open to you contributing code back to the open source community. (Especially Node.js startups, where publishing NPM modules is just part of being a member of the ecosystem.) For me personally this also gives me that feeling of pleasure that ordinary work related coding might not always.

I coordinate 14 summer camp locations for kids every summer, it allows me to take the rest of the year off for travel or really whatever. Being a developer helps because you can build and sell web products to keep yourself working on something constructive, but nowadays most of my projects are random tasks that I've always wanted to do (construct a Wing Chun dummy, bike all the way to SF, build a go-kart, Lego rubiks cube solver, etc)
I don't think it's too difficult to find such opportunities if you're willing to be a freelancer/consultant.

I've gone for periods at as little as 5 hours a week. In that case I was mentoring more junior programmers, rather than owning a software project myself. It worked out great and the client was happy.

As you saw, at 16 hours you can easily own a software project and get great results. There's no reason you can't bid for freelance work at that level of commitment.

Definitely.

Typically, the types of projects I'd outsource to a consultant are non mission critical and the pacing is such that a 1/2 time consultant is totally fine.

For what periods of time have you been able to sustain your needed income? I did this for a few years, but found that it often took a significant portion of time to line up the gigs, and some customers would hold payment for extra work.

Do you ever end up with only 5h of work when you want / need more?

The economy was diff a few years ago, though..

I had some relatively steady long-term clients. Sometimes they were slow to pay, but they always paid eventually.

I had enough cushion from the previous job not to worry too much about short term cashflow. Otherwise it can be a problem.

I negotiated a 4/5 work week with an ex-employer of mine at 80% of that previous salary.

I'd say work somewhere, prove your worth, then negotiate a better arrangement.

I'm tired, but isn't 4/5 the same as 80%? How is that a better arrangement other than working less?
The way OP was using 4/4 was to mean 4 days per week, 4 hours per day. So 4/5 would be 50% of the hours for 80% of the pay.
As an independent, paid hourly, On many gigs over the years I have tried to to get 4 day (28 or 32 hrs) work weeks, but most client companies still insist on a 40 hour week. I work mostly in the northern midwest for mostly large enterprises, and these clients are "conservative", and 40 hours is "what is needed". I don't try to bill fewer hours at a higher rate.
I think it's a very interesting concept and it should be experimented with more, especially with so many things now being facilitated by being automated.

I think a big factor for this idea not catching on is the grey area of what qualifies as 40h workweek labor. Some jobs like customer service positions make sense, but what about jobs that require a 24h standby? What about positions with fluctuating periods of downtime through the year? what about jobs that could be 8h workdays, but they haven't yet been confirmed that they could in fact be more effective as a 6h or 4h workday?

It's a by-product of modern times not quite catching up with modern technology. We certainly have the ability to think up algorithms that would better suit certain positions based on these factors, but the idea of it right now is too drastic and 'unfair' sounding. Ideally, in time, with the right evidence proving it's effectiveness, workdays would be shortened, quality of lives would bump up and robots would gradually take over.

I do this kind of week as a consultant. I think its the perfect work week.
Many of my small business buddies [+] start with their first few programmers on this sort of schedule. It generally fits within their/our budgets, gets them continuity versus project-based freelancers, and doesn't cause them to have to compromise on their quality of life through managing you constantly.

It isn't my place to mention the salaries I've heard but, anecdotally, they're a) more than anything I earned prior to going into business for myself and b) a substantial discount to market rates for FTE programmers.

So that's one option for you. Another is to be very good at making companies money and then, in negotiations, trade access to you for flexibility. Still another option is to own the company you're negotiating with.

[+] Context: solo founders or married couples running software small businesses with revenue in six to seven figures and no investor mandate to radically change the character of the business.

Why don't you want to talk about salaries? Lack of data is a huge problem in this space. I don't think anybody expects you to name the names of the people involved.
I think what Patio11 would typically say to this is that you shouldn't base your expectations / negotiations on "market rates." The problem with a set salary (or getting paid per hour) is that your pay is tied to a set unit no matter what value you are creating for the employer.

We only have one shot in this life. We have chosen development as our professional practice. We should be looking to take that practice to the highest level that we can reach. Basing our salary on market rates is basing our value on industry average (or the level of mediocrity if you are more the glass half empty type of person.)

Ultimately, your place is to make money for the company. This is what you should be basing your value on. There is $X on the line and you have great influence on moving that number. If you aren't in this position, then keep looking so that you can get max value out of the lifetime of your profession.

I'm a let-it-all-hang-out kind of guy, but there exists adequate specificity in my comment to narrow it down to less than five identifiable people. Neither they nor their employers have OKed me putting their salary on the public Internet. Accordingly, I politely decline to be more specific than I am currently being. (The bookends I mentioned earlier were intended to communicate "Between $30k and $100k.")
I'm surprised no one has asked yet, but the next question is, are your small business buddies hiring? I'd be interested in 10/20/30 hours per week continuous employment at a below-market rate, provided it was remote.
Just out of curiosity, what kind of (I assume, software-based) business are they running?
Typically single- or multi-product SaaS businesses, largely selling B2B software on a low-touch model with a 3~5 column pricing grid at prices between $29 and $499 a month, sometimes with a side of infoproducts (e-books, courses delivered online, etc). As to what the SaaSes do, "fixes 'boring' business problems" covers most of them.
Well I have a lot of experience with 16 hour/day work weeks (have worked at banks most of my life). Yeah, you're right, it's not fun.

It really comes down to the time-sensitivity of your work. For someone in their 20s, I think the perfect balance is less than 80 hours/week but more than 40-50. If you're being paid two standard deviations over US median household income ($120k+), you're going to be expected to put some work-life balance on hold.

"Knowledge worker" makes you sound like you think programming is rocket surgery. VC is actually much closer to knowledge work than programming, and could more realistically have 16-hour work weeks.

I down voted you for the VC being closer to knowledge work than writing software. Sorry but that is just plain wrong - on both ends.

Hen is right that expecting 40 hours out of a software engineer is ridiculous.

I'm not sure that "hen" has spread quite so much yet that you can expect to use it in English conversation. Nu undrar ju folk varför du kallar OP för en höna. ;)

If anyone is curious what I'm on about, "hen" is a gender-neutral pronoun in Swedish that has had a resurgence in the last few years. It's partly politically motivated and a little controversial, since we generally only use gender-specific ones. Sorry for this very off topic aside.

I don't care. Will still use it and educate. I am aware that it might mean höna for some, but I am expecting curiosity to get the better of 'em and hope they look into it.
I think it's a bit weird to be honest. Are other Swedes doing this, trying to shoehorn "hen" into other languages?

I've seen "they", in the singular, used as a gender-neutral English pronoun pretty extensively, perhaps that's worth looking into. Either way, kudos.

Unfortunately, "hen" in English means a female chicken (or other bird, e.g. a peacock is male and a peahen is female), so all you achieve is giving the wrong impression that your language skills are lacking, AND you could be making a sexist remark (hen might be misconstrued as a condescending term for a woman), the complete opposite of what you intended.
Programming is, or at least can be, rocket surgery. Programmers at SpaceX are building and modifying the (figurative) brains of self-stabilizing rockets...
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Honestly for someone in their 20's 50+ hours per week is not a prerequisite for getting to $100k to $120k. Find jobs that are using technologies that are in high demand for companies that respect your work-life balance. Temporary spikes in hours comes with the territory but working 50+ hours a week isn't required. Startup work may have that kind of grind but there are plenty of companies where you can advance your career quickly without sacrificing your work/life balance.

I think the key is learning technologies that are in demand and pay well and choosing jobs where you can build experience in said technologies. Bottom line is that if you spend 60+ hours a week at a job programming in Objective-C for 3 years you're unlikely to make significantly more money than the guy who has 3 years of Obj-C and only worked 40 hours a week. The quality of the experience is what will matter more.

I do 20-24 hours a week as a freelancer/consultant. And it is definitely productive experience. I have at times hopped to 40+ hours and never enjoyed it. I tried 30 per week but that was not better either. These 20-24 hours are highly productive and I spend the rest of the time with family/friends - or reading/experimenting.

The downside though - I sometimes feel I am wasting my time (because not many do so) and occasionally worry about opportunity costs.

I do hire on such terms. I believe it will become more and more widespread in the course of years. James Altucher is right — in the future, there will be only business owners and temp staffers/freelancers instead of our usual "permanent" office jobs, with lots of legal obligations.
In the future there will be less jobs, and more unemployment, including more broke "business owners".

In other words, business owners would be commoditized and not mean much at all...

Yes, sure. We are already commoditized. Capital is the commodity. Startup talent is a commodity. Ideas, of course, were a commodity since the very beginning. The stage is set, the only option is to play.
If you're good, this is what good contract work is like.

Many times I got hired for a 3 month stint and got it all done in a couple of weeks with one eye shut. I tended to chip in and help with any other bits lying around that needed doing rather than sitting there playing solitaire. Builds a good reputation.

This is how I started my current permanent job. They decided they wanted to keep me so I'm getting paid a contractor's salary for a permanent job now and have a 25h week flexible time as a technical advisor and general devops guy.

Thanks for posting this! I've been looking for the same thing, but my most recent attempt failed.

I was asked to come back to a company that I used to work for, and I insisted that I would only come back if I could do a 3 day work week. I'm convinced my productivity would have been similar to when I used to work a 40 hour week with them, because rarely put in more than 3 hours of actual work per day. Unfortunately, they didn't hire me, because they said that absolutely needed someone full time to be able to complete the project on schedule.

I think they rejected the idea because everyone else there is on a 40-hour week, and they simply can't contemplate the idea of someone doing less work. They've been slogging away at the same never-ending project for 2 years now, and they aren't looking for someone to get work done efficiently. They want someone who will join in their suffering.

Going forward, I'm going to keep looking for a part time opportunity, but not waste time trying to convince people that it's good idea. I think I need to find people who already just get it.

There will be people lurking here who 'get it', but it's difficult to make someone aware of part time opportunities without any contact info in their profile :)
For those that would enjoy such a situation: what would you consider to be a fair renumeration arrangement? Not I. Raw numbers but in comparison to traditional 40 hour/week gigs.
I'm doing about 20-25h a week and make roughly 40% of the standard full-time bigco offers I turned down. No benefits either (but I'm 22 and single so I wouldn't be using them anyways).
People are probably willing to pay you to do this, but not advertising it so much. Most tech companies (at least in the US) are desperate for work. Less than 40 hours is a week is a tough sell because many people feel the onboarding process eats up a lot of time. Primarily, since it's the norm to work 40+ hours (and believe me, it's not difficult to do this and be actually writing code more than 50% of the time) employers expect it.

> I sincerely think it is quite unrealistic to ask a knowledge worker consistently deliver at full throttle for 40 hours every week (never mind the enslaving 60+ hours on many companies)

I really disagree with this. Have you tried before?

Yeah, I buy that marginal productivity drops as you add more hours, but I would be shocked to find that sixteen hours is the point at which diminishing returns make additional work pointless. I guess for me the diminishing returns start kicking in closer to thirty hours of hard focused work, and I am by no means the best worker I know.
You are talking as if the employer's point of view is all that matters. Simply because you can produce a bit more useful work, that is, your marginal utility to the company is positive, doesn't mean you should. Marginal value is fine for a piece of machinery, or for the company to decide if they want you to work more, but it shouldn't be your reason to work more. Having fun, want the money, helping a friend; these are employee reasons.
But the original question was about whether these jobs exist. Given that there are significant coordination and communication costs as the number of people on a team increases, it's in the employer's best interest to get more (productive) hours from a smaller number of people. If someone working a 16-hr work week incurs more communication overhead than useful product, employers won't hire someone who only wants that arrangement.
Yes, I tried it several times, both working for other people, as well for my personal projects.

I managed to pull out some full weeks of full-time, full-throttle work, but it is completely unsustainable. This is, social life, other activities, having out of the box solutions and ideas, friends, family are all strayed aside as secondary, weekend concerns. Work was the primary concern. That progressively led to loosing focus with other realities, lack of diversity, and all the things that brings on board.

The main point is, even if had 100% efficiency, would it matter if it was directed towards the wrong thing? A good deal of our work is to judge and be critical of how it will impact others, the world even. And sincerely, I think that it is a major problem on many companies which just fail because everyone is too busy "working", but do not collectively have the opportunity to ponder, to talk to other people, to get different perspectives, and realize as whole that the ship is going full steam ahead for the iceberg.

Sounds like adult life.
This is the kind of simplistic response that prevents our society from progressing. "It's just the way it is" terminates any rational discussion or critical analysis of why we do things the way we do. There's no actual reason for everyone to be either unemployed or working themselves to the point of exhaustion against their will; it's "just" a structural and cultural problem.

As soon as people start openly discussing the possibility of a different way of doing things, there will be subcultures that spring up around the idea. If it ends up working, the subculture can eventually spread to the mainstream. It's a very worthwhile discussion to have.

I was suggesting that this is a fine way for things to be.
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This is a terrible way for things to be. Life is a finite resource. I'd rather spend my time doing things for myself, even if it means I'm not rich.
...and believe me, it's not difficult...

This is why I feel the productivity argument is really very weak. There are many people who seem to be quite productive even working 40-50 hours per week.

I think a much, much better argument is that working 40 hours a week is a waste of my life. I value my time quite highly because I have numerous and varied interests. So even if my productivity (and therefore, at least theoretically, my income) was maximized at 40 hours per week, I still wouldn't want to work that much.

No employer is going to index my salary to the marginal value of my time, they use the marginal value of my output (just as they should). So in a world where my choices are to work full-time or to work part-time at a greatly reduced hourly rate, it is impossible for me to optimize the amount that I work relative to the marginal value of my time. I, and I suspect many others, always end up at a sub-optimal equilibrium.

I agree SO much with all this. "Working 40 hours a week is a waste of my life" is also how I feel, but a lot of people will inevitably call you lazy. And yes, it's very infuriating that part-time jobs don't pay enough to live (at least in my country), while full-time ones leave you with money you don't have anything to spend it, but little time.
> I really disagree with this. Have you tried before?

The problem is everybody has widely different ideas of full throttle productivity. Lets take salary as a decent proxy for productivity:

At every company I have worked the "norm" is 15-20 productive hours a week. Standard salary is ~$110-$140k/year for a senior dev working these hours.

So as a rule of thumb if you can work a consistent 40 productive hours a week you should be able to earn at least $220k+/year (and in reality closer to $300k/year).

I do know developers earning more than $250k/year. It is possible if you are top .1% or if you organize your entire life around work. However, it is not easy, and nor should it be expected as the "norm".

I've worked 25 hours a week for the past ~6 years as a web developer, and I can't imagine a better work schedule. I've noticed that I'm just as productive on average, if not more so, than my 40-hour-per-week coworkers.

I do find it difficult to progress in my career, however. I've been trying desperately to transition into a full-stack, part-time position, but I feel pretty stuck as a senior level front-end dev. In my experience, this is because I need some weight to throw around when I request working only part-time.

How did you get the part-time gig in the first place?
One of my past employees worked with me for about 6 years, doing four days a week. He asked if it was an option and, while there were days when it was inconvenient given that I run a small business, I didn't mind. He's since moved elsewhere, but I would've kept him on doing three days or fewer hours spread over the week.

I wouldn't feel comfortable paying full rate for part time hours under the guise of it being "just as productive" though. I believe it can be just as productive but it would be too disruptive to face emergency situations or social situations that pop up during work hours.

I agree that the pay shouldn't be the same in terms of annual compensation, but I see no reason why hourly compensation shouldn't be the same, once fixed costs are accounted for (such as health insurance).
Yes, it was a direct comparison in this case. I figure the discount you get for buying time in volume is offset by the arrangement suiting seller.
My first gig was at a start-up. They could only afford to pay someone for ~10 hours a week, which fit perfectly with my school schedule. When I left school, they offered me more hours, but I was adamant about working no more than 25 hours, and by that time they had seen how productive I was at just 10 hours a week. There were definitely some rough spots when they had tight deadlines, but for the most part, they scheduled things so they worked with my schedule.

My current gig I got through a personal connection. They were in desperate need of a senior level front-end dev, and I was just upfront with them from the start that I would only be interested in working 25 hours a week. It helps that they have a team of devs to rely on when I'm not there.

My advice: if you want to be part-time, either be an expert in your field, or find an early stage startup that can't afford a full-timer. This sounds kind of shitty, but it's hard to convince people who are ingrained in the 40 hour work week. Also, telling people you're a student helps. I've found that people look down upon me when I tell them I have no desire to work 40 hours, but if I tell them I'm a student, they're all for it.

Apologies as this is a bit off-topic, but where does one have to fall on the skill scale to be considered a senior-level front-end dev? I find myself doing a lot of front-end architecture work at my day job, educating my coworkers, and overall the "go-to" guy for front-end work; however, I'm at a junior developer's salary. I don't just do front-end either - I'm actually a full-stack developer, just the most instructive when it comes to front-end work or design.
Sounds like you're senior to me. If you can quantify how you're the "go-to" guy, then you're in a position to ask for a raise.

To explain my stance vaguely, if you can make critical decisions about abstract concepts, then I'd consider you senior. For instance, I recently saw that some of my coworkers were using an HTML tag in a way that was technically correct, but in a situation where a different tag is more suitable based on the context of the page. This is something I've learned through my studies and experiences as a front-end dev, and as such, contributes in a small way to my "senior-ness".

Yeah, I do run into situations like that fairly often. Most of the guys I work with are really talented back-end engineers, and just do enough front-end work to get by.

> If you can quantify how you're the "go-to" guy

Pretty much when anyone has front-end problems they can't figure out (either by themselves or even after Googling), I'm the one they come grab. Mostly "Why won't this div go where I want it to go?" or "How do I make this stop overlapping that?" - or my favorite, "Can you help me make this work in IE8?". Not to portray my coworkers as whiny, btw. I think they just want to be done with the front-end stuff as quickly as possible, so they can get back to the back-end.

You did say quantify, so I'll say I probably provide front-end help to a coworker at least 4 times a week. One coworker maintaining the last project I worked on consistently expresses his gratitude for laying the foundation that I did on that project (front and backend). This is starting to sound like I'm bragging (trying hard not to make it sound that way), so I'll stop here.

I have been working as a high tier network engineer for the past few years for 40 hours per week (but always looks to go out on my own with a startup idea). I'm starting to really find that 40 hours per week make no sense and i'm actively going to try to find alternatives. Life slips by and there is little point in spending 1/3 of your working day dealing with monotonous bullshit.
This.

If I was working somewhere I was 100% passionate about, I would have no problem working 1/3 of my life. But, it's rare to find a position that completely matches one's values and professional desires.

To me this makes total sense, and I can't figure out why it isn't the norm for hired freelance developers.

For most people I know, myself included, you're at your best productivity before lunchtime. Afterwards you might get a few bits and pieces done, but generally it's a waste of time.

We offer flexible work schedules (half time, full time, anywhere in-between) with benefits.

1. A. In my experience it's hard to find unless you're contracting or have extremely rare knowledge.

1. B. We're a rails shop, (mostly) b2b edtech.

2. Not at all just greenfield. Having flexible schedules means that you have to be realistic with scheduling and expectations. You have to work out what will work best with the team and when they need to synchronize with you.

In some cases your work is orthogonal to main development critical paths, so the need for synchronization is less (still important though for staying synced with the culture).

No reason only greenfield projects should be suited to this. Contracting is the only viable route I've found. Otherwise you just won't get paid enough.

The downside of that is you need to be (loosely provably) good and experienced enough to (i) pick up contracts and (ii) that they'll flex to your schedule.

I've worked 16 hour days before with a manager literally sat behind me telling me to keep coding. They didn't care that half the next day would be correcting the mistakes of the previous. I don't miss those days.

Thank you very much for this, I think it strikes a major chord with many in the "knowledge worker" community at large, and I hope it stays in the top spot for a while, and spawn a healthy discussion.

For my part I've been doing a mix of freelance and salaried work in the last few years (as a data scientist), and I have reached the conclusion that a strict 40-hour week is not an easy thing to handle. I think it stems from the fact that the "knowledge worker"/hacker ethos is often deeply rooted in a self-driven and motivated agenda of learning and experimenting with new things on a constant basis, very often just for the sake of it. This can easily conflict with a regular work schedule in terms of number of hours and commitment. But the point is that it really shouldn't, because very often, those two "modes" nourish each other, which can result in a stronger, more robust and ultimately more meaningful and happier work like.

I've been trying to convince my current boss that a 3-day week would be a more efficient and compressed use of my time, while giving me more time to pursue other contracts and projects. But it seems that there are some cultural barriers that makes it a difficult message to pass. I actually intend to use that thread to show that I'm not the only one in that situation, that such a culture really exists, and thus that it must be taken into account somehow.

It might be somewhat cliché, but I really believe that this mentality is a glimpse of the future in terms of work ethics.

"I've been trying to convince my current boss that a 3-day week would be a more efficient and compressed use of my time"

I do four tens per week on flextime to avoid commute traffic and one major "cultural impedance mismatch" is discussing this face to face with people who are at their workplace (note that I don't describe that as working, merely being at a certain location), perhaps five twelves or even six fourteens per week on salary. Its possible to be polite on the internet, but face to face they tend not to take it very well.

Sorry but this all sounds lazy to me. If there are any real customers using the software they are going be rather unforgiving of your desired work ethic. Perhaps in a large org with a staggering of staff this could work... But would be challenging to keep the continuity throughout the work week. Certainly an interesting idea for the larger orgs.
>If there are any real customers using the software they are going be rather unforgiving of your desired work ethic.

So? "Real customers" could also want him to work 24/7/365, and to respond immediately to their every demand and whimsy.

Perhaps his real customers are internal, and his continued employment proves they are satisfied.
The above, and I'm on call 24x7x365 although I only get a call about once a month.

Also both the company and I have a motto of fail gracefully. So the automated testing system and the ticketing system decide they're not on speaking terms anymore, well, we could all set our hair on fire and run around and scream, or just buckle down and do it manually, 5x as slow and much more error prone than my integration system.

They expect me to fix anything 24x7 or have an excellent excuse (most recent excuse was my kid is in surgery so I'll go home and log in later) but they only expect me to invent or create new stuff in a much more restricted set of working hours (And the end users have absolutely no idea what those hours are...). Actually they're pretty pissed off at me if I make any production changes outside of certain work hours, unless I have an excellent excuse, so in the ebb and flow of work sometimes I have to read HN until I get the mgmt thumbs up if there's nothing else on my plate.

Enlightened self interest provides a strong motivation to automate the hell out of all error recovery and have backups to the backups. My systems for error recovery and resumption of production are much more complicated than the actual production itself, most of which is fairly simple although on a very large scale. I literally can't remember the last time I was woken up at 2am, although it could very well happen tonight...

(Oh and edited to add, I don't work in Ops. A drive fails in the NAS, a vmware server needs rebooting, they take care of it, that type of thing. The problems I get involved in after hours are higher level than ops, like somebody thought it would be funny to upgrade the software on a testing machine removing my access, or they changed firewall rules without telling anyone, that kind of thing, big fun)

So your doing 4on4 on call I hope your getting paid for that - must ruin your social life to be tied to a computer.

I assume you on the standard 15 min response and onsite or connected and working on a fix inside an hour.

How did you find your mix of freelance work initially? Do you go through agencies? If so, how did you find the best agencies starting out?
I sometimes wonder if, for mind-intensive, non-repetitive jobs such as programming (the good ones, anyway), lowering the number of work hours per week may actually increase overall output. It's well known that people tend to become more efficient the less time they're given to complete a task. So if people were to work fewer hours and use the rest of the time to get more sleep, relax with their family, etc. - hence keeping their mind refreshed and maintaining motivation - perhaps they'd get much more done over the course of the year than otherwise.

It's the reason I deliberately choose not to work late nights or during weekends, even if I feel the urge to. I'm afraid that it may actually end up hurting my overall output in the long run.

I don't know how it works in other industries, but I would bet for software you're right. Sometimes you need to step away from a problem and it let it process in the background.

I've had moments where I'll work on something for hours late into the night only to realize the next morning that I didn't need to or that I can do it using some other method in only a couple of minutes. If I had stopped and went to bed earlier I would've saved a lot more time.

During the war, Kellogg's moved to a 30-hour work week. An overwhelming majority of employees preferred it. Despite the reduced hours, Kellogg's found that overall productivity actually went up.