[–] jamesk2 16y ago ↗ Their first games were called "Frequency" & "Amplitude" - a bit hard to market! And yes, they did not sell well.
[–] gruseom 16y ago ↗ This is a good story, despite an annoying interview format. I'm reminded of the point PG has been making that determination is more important than intelligence. Not that these guys aren't smart.
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