HN was originally named 'Startup News', but the name changed to emphasize a wider focus. And, the first sentence of the 'Guidelines' linked below is:
"On-Topic: Anything that good hackers would find interesting. That includes more than hacking and startups."
So many people here are avid gamers, hobbyist game developers, or professional game developers that any source code related to a beloved title may find an enthusiastic audience.
HN is still startup focused. But now, added to that we have an insight ranging from astrophysics, biology, rocketry, craft, art, lifestyle... all tied by one magic word "HACKER". Its a good thing and you must appreciate it.
Amazing, I only recently learnt that Raven published the source of JK games. I loved those games. This engine remind me of OpenMW, which is an open sourced engine for Morrowind: https://openmw.org/en/
I was actually very heavily involved in the Jedi Academy community for several years, though I'm not an OpenJK dev. I created what's currently by far the largest modding/community website for the game.
OpenJK is really, really neat. In between performance enhancements, security fixes, and all the other shininess, I think the devs are doing a great job at it. The community these days is small, but definitely still active, especially when you consider Jedi Academy was released in 2003. At the time of writing this comment, there are several hundred players ingame.
Please be Jedi Knight, please be Jedi Knight, Yes! No! Aww, I hope the original will be open-sourced and ported to Linux some day. It is such a fantastic game.
Remember that Jedi Knight was itself a sequel. But I agree, that was a great game (I never played the others). Welding a lightsaber felt just right, using force felt just right.
Man, I wish I had this when I was a kid. I would've killed to be able to turn on an unlimited force power cheat (I remember binding the middle mouse button to "give all" and just spammed it when I was using tons of force power.)
Now I can just comment out the code that takes the force power away:
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[ 18.6 ms ] story [ 273 ms ] threadI don't have a particular problem with it - this just doesn't seem like HN material.
What is your definition of "HN material".
I realize there's some sort of nebulous scale, but OP seems like something waaay down at the other end from true HN material.
"On-Topic: Anything that good hackers would find interesting. That includes more than hacking and startups."
So many people here are avid gamers, hobbyist game developers, or professional game developers that any source code related to a beloved title may find an enthusiastic audience.
Edit: I'm not saying the person who made the comment is responsible completely, but has played a part in doing so.
OpenJK is really, really neat. In between performance enhancements, security fixes, and all the other shininess, I think the devs are doing a great job at it. The community these days is small, but definitely still active, especially when you consider Jedi Academy was released in 2003. At the time of writing this comment, there are several hundred players ingame.
Now I can just comment out the code that takes the force power away:
Ah, simple pleasures.