Ask HN: I have a great idea. Where can I get feedback before going further?

7 points by bubblicious ↗ HN
So I have had this idea for a while now about an app/website that would target a large niche community (programmers+gamers). I have a proof of concept. Now I would love to get some feedback about the project from multiple people before getting too much involved, or getting other people involved: "Would people be interested in it or will I die trying to build up a community? Is there something similar online that I might have missed? etc."

What are some good places to get that type of public feedback?

I'd hate to spend 6 months in the dark building this thing to realize that it already existed, or that noone is interested in it.

Thanks!

9 comments

[ 3.6 ms ] story [ 27.8 ms ] thread
find a co founder. if you can't, that's your answer. If you can, well. You'll have to discuss that with them.
Well even if I found a co-founder, I'd like to get more opinions than just one.
For the programmers community maybe you can post your idea here on HN. For both communities (programmers and gamers) you could post on the subreddits.
Go where your target audience is and talk to them. HN seems like a good place for programmers + gamers.

As a word of caution, doing "customer development" correctly can be quite tricky. People saying that would use your service if you ask them is not a good indicator of you solving a real pain point. You need to figure out the right question to ask. Google for "customer development" for good information on that topic.

Feel free to send me an email if you need feedback, I'm in your target audience.

Is there something similar online that I might have missed?

The answer to this one is almost always yes. First-to-market isn't necessarily essential. If you fall within your target demographic and you aren't aware of a similar, successful concept then that means there is categorically room for one more.

I've had great success chatting with programmers. I find them via blog posts, tweets, etc and then send them an email asking for a quick 15 - 20 min chat. In the email, I tell them I'm not selling anything, reference how I found them (shows 'proof of work' on my part), and tell them a bit about the project.
Build a quick target profile list, sort for programmers in the computer games industry on Linkedin. Then reach out to selected individuals, dialog them about your idea.