Candy Crush Saga isn't really a clone. Yes, it uses 3-in-a-row matching as a primary gameplay mechanism, but whereas every level of Bejeweled is the same identical square grid with identical goals, every level of Candy Crush Saga is different. Different board layouts, different goals to complete, different obstacles or special gameplay features. So rather than it being just ONE puzzle game, it's over a thousand distinct puzzle games.
That's pretty crazy when you consider how hot they were on protecting their "intellectual property".
It's sad to see that the law is being used not for ethical reasons, but as just another way of doing business against your rivals. You can out-compete them on quality or prize, or use laws to shut them out of the market.
> I will never understand what's with all the "Saga" either.
Candy Crush Saga is quite well named. Bejeweled is really just a single puzzle game but Candy Crush Saga is composed of hundreds of distinct puzzle games. These games are laid out along a winding path that takes you through themed regions. When you enter a new region the next game you encounter often introduces a new play mechanism, then most of the games in that region utilize the new feature in different ways combining with features seen in earlier regions.
So while you are playing a series of candy crushing puzzle games, you are also progressing in a long and arduous journey - a "saga", if you will - in which you constantly encounter new challenges and gradually get to see new pieces of the map/landscape.
(I'm currently on level 617 of the main screen, which means my own saga has most recently taken me into a region called "Cereal Sea". The most recently-added new play mechanisms were (1) a frog that eats appropriately-colored matching candy (and can then be forced to explode and/or relocate), (2) conveyer belts that carry candy around parts of the playing field.)
This looks a little different than Bejeweled. There are several new mechanics and play systems. They both use similar-looking gem graphics, but that's not particularly egregious.
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[ 3.0 ms ] story [ 39.3 ms ] threadI really hope that they finally face legal karma as a result of releasing this one.
(Sarcasm filter off - pop-cap copied an earlier game almost exactly)
It's sad to see that the law is being used not for ethical reasons, but as just another way of doing business against your rivals. You can out-compete them on quality or prize, or use laws to shut them out of the market.
Candy Crush Saga is quite well named. Bejeweled is really just a single puzzle game but Candy Crush Saga is composed of hundreds of distinct puzzle games. These games are laid out along a winding path that takes you through themed regions. When you enter a new region the next game you encounter often introduces a new play mechanism, then most of the games in that region utilize the new feature in different ways combining with features seen in earlier regions.
So while you are playing a series of candy crushing puzzle games, you are also progressing in a long and arduous journey - a "saga", if you will - in which you constantly encounter new challenges and gradually get to see new pieces of the map/landscape.
(I'm currently on level 617 of the main screen, which means my own saga has most recently taken me into a region called "Cereal Sea". The most recently-added new play mechanisms were (1) a frog that eats appropriately-colored matching candy (and can then be forced to explode and/or relocate), (2) conveyer belts that carry candy around parts of the playing field.)
Fix the App Title - On my device it shows 'Diamond D...'