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They have a big problem on their hands with a severely outdated Mono and C#. I wonder how much Xamarin wants to charge them for the upgrade.
They are developing their own in-house solution for this called il2cpp - translator from IL to c/cpp, which then gets compiled natively for/on the target platform. The first supported platform is WebGL, which should be available in 5.0 with iOS following afterwards. That means that they should be fine with L/GPL latest Mono since they won't it even use it at runtime. Unfortunately, they are bit slow; I expect fully working translation for iOS being available in several months at best