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The Pokemon example is pretty damn neat: http://arcanis.github.io/pokelib/example/
Oh that's great, and it seems you can hook into the game's events as well! Might look into making a bot that plays pokemon at some point...
Yep, that's the big thing that Virtjs allows compared to the others: listen to runtime events.

The Pokelib is currently a kind of proof-of-concept and, as such, doesn't map all Pokemon game events (yet!), but it already have a few nice abstractions, and it should get better over the time.

In the meantime, you can hack an Input Device to make a bot :)

http://virtjs.com/developers/implementing-a-device/#random-i...

doesn't work for me on Chrome. What exactly is this emulator supposed to emulate?
I love this. Wish I had the ability to build a SNES emulator in JS!
Protip: don't call it an ES6 emulation library.

I came in expecting an expedition into emulating ES6 in ES5. What I got was much more awesome.

I had the same expectations!
"An emulation library, itself written in ES6"
You're right! English isn't my mother language, next time I'll be more careful :)

Thanks!

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