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Very nice. Sound effects are great, progressive heli damaged is a great idea and well executed, specially the smoking effect.

May I ask which platform (GameMaker and the like) or framework, if any, did you use ?

Hi fasteo!

I used Unity3d (in 2d mode, obviously).

The prototype was built in an afternoon from scratch where most of the time was finding suitable art to test with. With a few weeks on and off polishing it and discussions with my pet artist :)