I originally posted it to Show HN, but then deleted it because you pointed out that posting it there might not be inline with the Show HN guidelines.
I'm sorry you think the analysis is bad. As I say in the post, I'm fully aware that it's an over-simplified theory - however, the point of the post is to give people an idea as to how to come up with a successful app idea, not to claim I know the absolute cause of any specific apps' success.
Hopefully, it will prove useful to some people deliberating over what their next (or first) app should be.
3 comments
[ 3.0 ms ] story [ 10.6 ms ] threadMy original comment still applies: the analysis is bad. All examples hit the post hoc ergo propter hoc fallacy: http://en.wikipedia.org/wiki/Post_hoc_ergo_propter_hoc
I originally posted it to Show HN, but then deleted it because you pointed out that posting it there might not be inline with the Show HN guidelines.
I'm sorry you think the analysis is bad. As I say in the post, I'm fully aware that it's an over-simplified theory - however, the point of the post is to give people an idea as to how to come up with a successful app idea, not to claim I know the absolute cause of any specific apps' success.
Hopefully, it will prove useful to some people deliberating over what their next (or first) app should be.