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I tried adding this to an Android project, but it just caused the app to crash hard. Adds over 3 megs to my APK as well.
Hi, Tim from Realm here. We’re trying to improve the file size on Android: we know many apps are downloaded on devices where every MB count and we take that seriously. Can you post more details about the crash here or on GitHub? We’d love to help. tim@realm.io
I will try and reproduce it. All I can remember is that after adding Realm to my build, and without calling it/invoking it in any way, my app crashed as soon as deployed to the emulator.
Interesting, I know we fixed a similar bug that happened if you had no Realm classes in your app, maybe we forgot a case. Either way, really appreciate you taking a look, this will help us tons. I’m in charge of product and you can email me directly tim@realm.io