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One thing that people on here might find interesting: Unity uses Mono as an embedded VM. Three .Net languages are officially supported as scripting languages (Boo, C# and a ECMAscript-a-like). Yes, C# is used as a DSL.
I wish the boo support was more "official". It's terribly neglected compared to the c# and js offerings.
All that said, it's incredible to see it included at all. Boo is a fantastic language that's getting better by the day, but it's not well known at all. It's great to see even their level of support.
This is a pretty big deal. Unity is a fantastic way to make games. It has sophisticated graphics capabilities and seamless cross-platform integration.
I've just been playing with it. It's extremely cool.

Definitely recommended if you have any interest in games development.

This is a very good news. I've been using Unity for a few months and frustrated to adjust my clock to an earlier date to get more evaluation days :-)

Unity is a high quality and very practical product. I'm using it to develop an iPhone game. New features with this release seem good, like version control support, better C# integration and optimizations.

Though this is good news, it still appears that you have to pay at least $399 to publish to an iphone.