Offer HN: I will build your MVP for $2,500 in two weeks
Hi HN - this has been a number a times and I thought I'd give it a shot as I love developing web apps and would like to build up my portfolio. I will build a fully functional MVP in two weeks for $2,500. I'm experienced in flask, django, rails, and meteor and will let you choose which framework I use if that is important to you. On the front-end, I will use either Bootstrap or Materializecss - again your choice if you have a preference.
Here's the catch (there's always one), I don't have any work to show you, but I will mitigate your risk by delivering your MVP before expecting any payment. Prior to beginning work, we will agree upon a due date and functionality - when I meet both of these requirements, only then will I expect payment.
Linkedin and email info are both in my profile. Hope to hear from you!
23 comments
[ 0.23 ms ] story [ 42.2 ms ] threadThe great thing about that is that there are often extra, ancillary[3] things that turn up that are related and also useful.
[0] The best way to get an answer on the internet is to be loud, arrogant, and wrong. Then people will fall over themselves to correct you, and you can filter through the crap to find the right answer.
[1] https://www.google.co.uk/search?q=MVP
[2] http://en.wikipedia.org/wiki/Minimum_viable_product
https://duckduckgo.com/?q=MVP
[1] https://en.wikipedia.org/wiki/Model%E2%80%93view%E2%80%93pre...
On a side note : I have seen similiar posts before and I am intrigued. But there is a question of definition here. What exactly would an MVP be ? The reason I ask is - different people will have different projects in mind. One clients project might be a simple mobile ecommerce site - another might be building a search engine , or an Operating System ?
What exactly could you do for projects like these in 2 weeks ?
I would my link github, but it has nothing worth showing because all of my finished projects have been for work and are not available on github. I usually learn new skills by simply building out the functionality of that skill and then scrapping the toy project and moving on - I don't see a reason to spend time building stuff out I've done in the past and is not going to be used in this project (allowing users to sign up/in for instance). That may not be the best approach, but it allows me to have fun learning new skills and keeps it interesting.
- Watch this video: http://creativemornings.com/talks/mike-monteiro--2/1
- Have a contract that stipulates what will be delivered and when, when payment is due etc. See this: http://www.docracy.com/topic/1e6bi5l90z/open-source-legal-do...
- Ask a hefty penalty amount for signing non-disclosure agreements (NDA's) - this is crucial for short term contract work
- Charge more. Figure out your hourly rate and average hours per day and extrapolate that out to a weekly rate. I reckon a fair amount is $50 an hour, while still staying very competitive with other software shops. See: http://internationalfreelancersacademy.com/why-you-should-ch...
- Be honest in what you can and can't do. Advise your client to contract out such work, whether it's designing the look and feel, designing logos or write content. Figure out or develop an advantage over other service offerings. Specialization is of key importance in consulting/freelancing work.
- Beware of overly stingy or difficult clients - it's sometimes necessary to fire them!
Never forget that a contract is meant to be negotiated - a contract's first draft typically contains a bunch of unreasonable or vague requests and wishes from the party that created the contract. Don't sign a contract until the vagueness has been clarified or defined.
It's up to you to negotiate the contract in your favor. To put it plain and simple; unless you negotiate a contract in your favor, you're going to have a bad time. Like the video said; if you have no contract, you're left with the sympathy card and that rarely works.
Another bit of advice: Keep track of all communications and have all word-of-mouth agreements put on paper (before you commit to anything, like signing the contract). I keep a projects folder per client containing communications, documents received etc.
Hourly billing only works when you keep a detailed log of what was done. It's definitely a lot easier to get paid for work if you provide a breakdown on what was decided and done. The descriptions should prove as motivations of why the work was necessary.
-Aaron