See, I am, and I'm still not getting what the story is here especially in relation to "pixel perfect." The guides demonstrate an attention to detail in getting a good corner, but that's nothing to do with the final pixel rendering as such.. really just good Illustrator path building.
This is one of the great examples of the difference between a graphic designer that charges $200 per hour and your friend's cousin who can do the entire project for $20.
I would be nice to have some more context on the company. I like to think this respect to detail is representative of how their service is run, but I don't know what the service is.
I think it has to do with how to get perfect pixel in illustrator. If you just draw a line even if you have your rulers set to pixel you will get anti-aliasing once you render it in for instance photoshop. So what you do is that you offset it in points as far as I can remember by .5pt that way PS will render it nicely.
Having said that I still don't know why someone thought of this to be HN worthy it's a rather old problem with a rather old solution.
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[ 4.4 ms ] story [ 34.9 ms ] threadCan someone please explain what this is?
This too googles up http://typophile.com/node/63838.
Having said that I still don't know why someone thought of this to be HN worthy it's a rather old problem with a rather old solution.