EDIT: I mean the game. It would be cool, if the rules were actually enforceable, but they aren't. No one is actually able to prevent the player from playing and dying as much as he likes, or creating replicas of the flash drive posing as the real thing.
Then it's no different than just putting minecraft on a flash drive. It's the video game world equivalent of selling canned poop (http://en.wikipedia.org/wiki/Artist's_Shit) and calling it art.
Except of course that that would make it completely boring to play, so why would you do that? This, I can't help feel, is kind of the point. It's the part of the game that's encoded socially rather than algorithmically that make it unique and interesting.
> Except of course that that would make it completely boring to play
Yeah. Because that's what it is.
> It's the part of the game that's encoded socially rather than algorithmically that make it unique and interesting.
For board games maybe. This is a video game, a different medium, and it doesn't work that way. The player can and will do anything the game program allows them to do.
Jason Rohrer is a good game designer. I admire is efforts to be unique. Also, his minimalistic life style is something to admire. I feel like I am far to possession oriented compared to him.
Kids know the life style of how they are brought up and taught. At least until they reach an age where other influences seem more appealing...I wish I had a more unique upbringing than my normal, vanilla, typical upbringing.
I have a bootleg copy 3rd or 4th generation copy of Chainworld (two or three people had it before me). I won't speak about what I've seen though.
I LOVE the idea of Chainworld. And the fact that it the chain splintered and forked actually reflects religion - Christianity has many different forks.
Why? Does this game have something to do with vaccination? Otherwise, he's not really hurting anyone with it and seeking to punish him for his beliefs seems kind of McCarthyist.
> Otherwise, he's not really hurting anyone with it
It's like not being comfortable about giving publicity to a racist, except racism usually doesn't cause outbreaks of a vaccine-preventable disease at Disneyland.
> and seeking to punish him for his beliefs seems kind of McCarthyist.
It's only McCarthyist if the government does it. Otherwise, it's people having opinions and not being afraid to voice those opinions even if they get negative feedback from their peers.
We both have opinions. We both voice them. The difference is, my opinions aren't the kind that are keeping us from eradicating polio.
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[ 2.9 ms ] story [ 78.6 ms ] threadEDIT: I mean the game. It would be cool, if the rules were actually enforceable, but they aren't. No one is actually able to prevent the player from playing and dying as much as he likes, or creating replicas of the flash drive posing as the real thing.
Do you think "Agrippa (A Book of the Dead)" is stupid?
Do you really think these artists don't know they don't have total control?
Whether Jia Ji added value or took it, I'm not sure however.
Yeah. Because that's what it is.
> It's the part of the game that's encoded socially rather than algorithmically that make it unique and interesting.
For board games maybe. This is a video game, a different medium, and it doesn't work that way. The player can and will do anything the game program allows them to do.
I LOVE the idea of Chainworld. And the fact that it the chain splintered and forked actually reflects religion - Christianity has many different forks.
It's like not being comfortable about giving publicity to a racist, except racism usually doesn't cause outbreaks of a vaccine-preventable disease at Disneyland.
> and seeking to punish him for his beliefs seems kind of McCarthyist.
It's only McCarthyist if the government does it. Otherwise, it's people having opinions and not being afraid to voice those opinions even if they get negative feedback from their peers.
We both have opinions. We both voice them. The difference is, my opinions aren't the kind that are keeping us from eradicating polio.
I would like to see a diary of world events expressed as a blockchain - forks and all.
Is this at least within Redstone's capabilities ?
In each world a cave where the veil grows thin and it is possible to pass through the network to another world, on a different branch.
Easily managable with .git - once you know the way in.
Nodes can be distributed, via flashdrive, dead-drop or bitbucket.
A entire networked system of planets and moons with mineable blockchains.
You can't take my sky from me.